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NO-OP: whitespace
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16cdab6327
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3 changed files with 43 additions and 44 deletions
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@ -107,16 +107,16 @@ Splash::pop_back_for (Gtk::Window& win)
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{
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{
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#if defined __APPLE__ || defined PLATFORM_WINDOWS
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#if defined __APPLE__ || defined PLATFORM_WINDOWS
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/* April 2013: window layering on OS X is a bit different to X Window. at present,
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/* April 2013: window layering on OS X is a bit different to X Window. at present,
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the "restack()" functionality in GDK will only operate on windows in the same
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* the "restack()" functionality in GDK will only operate on windows in the same
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"level" (e.g. two normal top level windows, or two utility windows) and will not
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* "level" (e.g. two normal top level windows, or two utility windows) and will not
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work across them. The splashscreen is on its own "StatusWindowLevel" so restacking
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* work across them. The splashscreen is on its own "StatusWindowLevel" so restacking
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is not going to work.
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* is not going to work.
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*
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So for OS X, we just hide ourselves.
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* So for OS X, we just hide ourselves.
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*
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Oct 2014: The Windows situation is similar, although it should be possible
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* Oct 2014: The Windows situation is similar, although it should be possible
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to play tricks with gdk's set_type_hint() or directly hack things using
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* to play tricks with gdk's set_type_hint() or directly hack things using
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SetWindowLong() and UpdateLayeredWindow()
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* SetWindowLong() and UpdateLayeredWindow()
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*/
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*/
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(void) win;
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(void) win;
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hide();
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hide();
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@ -129,7 +129,6 @@ Splash::pop_back_for (Gtk::Window& win)
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void
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void
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Splash::pop_front ()
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Splash::pop_front ()
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{
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{
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#if defined __APPLE__ || defined PLATFORM_WINDOWS
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#if defined __APPLE__ || defined PLATFORM_WINDOWS
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if (get_window()) {
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if (get_window()) {
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show ();
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show ();
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