eventloop and abstractui debugging, lots more commenting on abstractui/eventloop implementation; minor tweaks elsewhere

git-svn-id: svn://localhost/ardour2/branches/3.0@12076 d708f5d6-7413-0410-9779-e7cbd77b26cf
This commit is contained in:
Paul Davis 2012-04-24 16:45:38 +00:00
parent 9b8fe0b09f
commit d5e14b3d91
16 changed files with 266 additions and 19 deletions

View file

@ -313,7 +313,6 @@ MidiTimeAxisView::model_changed()
for (std::list<std::string>::const_iterator i = device_modes.begin(); for (std::list<std::string>::const_iterator i = device_modes.begin();
i != device_modes.end(); ++i) { i != device_modes.end(); ++i) {
cerr << "found custom device mode " << *i << " thread_id: " << pthread_self() << endl;
_custom_device_mode_selector.append_text(*i); _custom_device_mode_selector.append_text(*i);
} }

View file

@ -5,6 +5,7 @@
#include "pbd/abstract_ui.h" #include "pbd/abstract_ui.h"
#include "pbd/signals.h" #include "pbd/signals.h"
#include "pbd/stacktrace.h"
namespace MIDI { namespace MIDI {
class Port; class Port;
@ -21,8 +22,8 @@ class Session;
struct MidiUIRequest : public BaseUI::BaseRequestObject { struct MidiUIRequest : public BaseUI::BaseRequestObject {
public: public:
MidiUIRequest () {} MidiUIRequest () { }
~MidiUIRequest() {} ~MidiUIRequest() { }
}; };
class MidiControlUI : public AbstractUI<MidiUIRequest> class MidiControlUI : public AbstractUI<MidiUIRequest>

View file

@ -134,6 +134,8 @@ MidiControlUI::reset_ports ()
for (MIDI::Manager::PortList::const_iterator i = plist->begin(); i != plist->end(); ++i) { for (MIDI::Manager::PortList::const_iterator i = plist->begin(); i != plist->end(); ++i) {
cerr << "MIDI UI looking at port " << (*i)->name() << endl;
if (!(*i)->centrally_parsed()) { if (!(*i)->centrally_parsed()) {
continue; continue;
} }

View file

@ -249,6 +249,7 @@ int
IPMIDIPort::write (byte* msg, size_t msglen, timestamp_t /* ignored */) { IPMIDIPort::write (byte* msg, size_t msglen, timestamp_t /* ignored */) {
if (sockout) { if (sockout) {
Glib::Mutex::Lock lm (write_lock);
if (::sendto (sockout, (char *) msg, msglen, 0, (struct sockaddr *) &addrout, sizeof(struct sockaddr_in)) < 0) { if (::sendto (sockout, (char *) msg, msglen, 0, (struct sockaddr *) &addrout, sizeof(struct sockaddr_in)) < 0) {
::perror("sendto"); ::perror("sendto");
return -1; return -1;

View file

@ -271,6 +271,7 @@ JackMIDIPort::write(byte * msg, size_t msglen, timestamp_t timestamp)
cerr << "write of " << msglen << " failed, port holds " cerr << "write of " << msglen << " failed, port holds "
<< jack_midi_get_event_count (jack_port_get_buffer (_jack_port, _nframes_this_cycle)) << jack_midi_get_event_count (jack_port_get_buffer (_jack_port, _nframes_this_cycle))
<< endl; << endl;
// PBD::stacktrace (cerr, 20);
} }
} else { } else {
cerr << "write to JACK midi port failed: not currently in a process cycle." << endl; cerr << "write to JACK midi port failed: not currently in a process cycle." << endl;

View file

@ -28,6 +28,8 @@
#include <net/if.h> #include <net/if.h>
#endif #endif
#include <glibmm/thread.h>
#include <jack/types.h> #include <jack/types.h>
#include "pbd/xml++.h" #include "pbd/xml++.h"
@ -64,7 +66,8 @@ private:
int sockin; int sockin;
int sockout; int sockout;
struct sockaddr_in addrout; struct sockaddr_in addrout;
Glib::Mutex write_lock;
bool open_sockets (int base_port, const std::string& ifname); bool open_sockets (int base_port, const std::string& ifname);
void close_sockets (); void close_sockets ();

View file

@ -25,6 +25,7 @@
#include <cstring> #include <cstring>
#include "pbd/base_ui.h" #include "pbd/base_ui.h"
#include "pbd/debug.h"
#include "pbd/pthread_utils.h" #include "pbd/pthread_utils.h"
#include "pbd/error.h" #include "pbd/error.h"
#include "pbd/compose.h" #include "pbd/compose.h"
@ -72,6 +73,7 @@ BaseUI::new_request_type ()
void void
BaseUI::main_thread () BaseUI::main_thread ()
{ {
DEBUG_TRACE (DEBUG::EventLoop, string_compose ("%1: event loop running in thread %2\n", name(), pthread_self()));
set_event_loop_for_thread (this); set_event_loop_for_thread (this);
thread_init (); thread_init ();
_main_loop->run (); _main_loop->run ();

View file

@ -36,6 +36,8 @@ uint64_t PBD::DEBUG::Stateful = PBD::new_debug_bit ("stateful");
uint64_t PBD::DEBUG::Properties = PBD::new_debug_bit ("properties"); uint64_t PBD::DEBUG::Properties = PBD::new_debug_bit ("properties");
uint64_t PBD::DEBUG::FileManager = PBD::new_debug_bit ("filemanager"); uint64_t PBD::DEBUG::FileManager = PBD::new_debug_bit ("filemanager");
uint64_t PBD::DEBUG::Pool = PBD::new_debug_bit ("pool"); uint64_t PBD::DEBUG::Pool = PBD::new_debug_bit ("pool");
uint64_t PBD::DEBUG::EventLoop = PBD::new_debug_bit ("eventloop");
uint64_t PBD::DEBUG::AbstractUI = PBD::new_debug_bit ("abstractui");
uint64_t PBD::debug_bits = 0x0; uint64_t PBD::debug_bits = 0x0;

View file

@ -20,14 +20,35 @@ EventLoop::set_event_loop_for_thread (EventLoop* loop)
thread_event_loop.set (loop, do_not_delete_the_loop_pointer); thread_event_loop.set (loop, do_not_delete_the_loop_pointer);
} }
/** Called when a sigc::trackable that was connected to using the invalidator() macro
* is destroyed.
*/
void* void*
EventLoop::invalidate_request (void* data) EventLoop::invalidate_request (void* data)
{ {
InvalidationRecord* ir = (InvalidationRecord*) data; InvalidationRecord* ir = (InvalidationRecord*) data;
/* Some of the requests queued with an EventLoop may involve functors
* that make method calls to objects whose lifetime is shorter
* than the EventLoop's. We do not want to make those calls if the
* object involve has been destroyed. To prevent this, we
* provide a way to invalidate those requests when the object is
* destroyed.
*
* An object was passed to __invalidator() which added a callback to
* EventLoop::invalidate_request() to its "notify when destroyed"
* list. __invalidator() returned an InvalidationRecord that has been
* to passed to this function as data.
*
* The object is currently being destroyed and so we want to
* mark all requests involving this object that are queued with
* any EventLoop as invalid.
*
* As of April 2012, we are usign sigc::trackable as the base object
* used to queue calls to ::invalidate_request() to be made upon
* destruction, via its ::add_destroy_notify_callback() API. This is
* not necessarily ideal, but it is very close to precisely what we
* want, and many of the objects we want to do this with already
* inherit (indirectly) from sigc::trackable.
*/
if (ir->event_loop) { if (ir->event_loop) {
Glib::Mutex::Lock lm (ir->event_loop->slot_invalidation_mutex()); Glib::Mutex::Lock lm (ir->event_loop->slot_invalidation_mutex());
for (list<BaseRequestObject*>::iterator i = ir->requests.begin(); i != ir->requests.end(); ++i) { for (list<BaseRequestObject*>::iterator i = ir->requests.begin(); i != ir->requests.end(); ++i) {

View file

@ -5,6 +5,7 @@
#include "pbd/abstract_ui.h" #include "pbd/abstract_ui.h"
#include "pbd/pthread_utils.h" #include "pbd/pthread_utils.h"
#include "pbd/failed_constructor.h" #include "pbd/failed_constructor.h"
#include "pbd/debug.h"
#include "i18n.h" #include "i18n.h"
@ -17,6 +18,14 @@ template<typename RequestBuffer> void
cleanup_request_buffer (void* ptr) cleanup_request_buffer (void* ptr)
{ {
RequestBuffer* rb = (RequestBuffer*) ptr; RequestBuffer* rb = (RequestBuffer*) ptr;
/* there is the question of why we don't simply erase the request
* buffer and delete it right here, since we have to take the lock
* anyway.
*
* as of april 24th 2012, i don't have a good answer to that.
*/
{ {
Glib::Mutex::Lock lm (rb->ui.request_buffer_map_lock); Glib::Mutex::Lock lm (rb->ui.request_buffer_map_lock);
@ -40,10 +49,25 @@ AbstractUI<RequestObject>::AbstractUI (const string& name)
template <typename RequestObject> void template <typename RequestObject> void
AbstractUI<RequestObject>::register_thread (string target_gui, pthread_t thread_id, string /*thread name*/, uint32_t num_requests) AbstractUI<RequestObject>::register_thread (string target_gui, pthread_t thread_id, string /*thread name*/, uint32_t num_requests)
{ {
/* the calling thread wants to register with the thread that runs this
* UI's event loop, so that it will have its own per-thread queue of
* requests. this means that when it makes a request to this UI it can
* do so in a realtime-safe manner (no locks).
*/
if (target_gui != name()) { if (target_gui != name()) {
/* this UI is not the UI that the calling thread is trying to
register with
*/
return; return;
} }
/* the per_thread_request_buffer is a thread-private variable.
See pthreads documentation for more on these, but the key
thing is that it is a variable that as unique value for
each thread, guaranteed.
*/
RequestBuffer* b = per_thread_request_buffer.get(); RequestBuffer* b = per_thread_request_buffer.get();
if (b) { if (b) {
@ -52,13 +76,30 @@ AbstractUI<RequestObject>::register_thread (string target_gui, pthread_t thread_
return; return;
} }
/* create a new request queue/ringbuffer */
b = new RequestBuffer (num_requests, *this); b = new RequestBuffer (num_requests, *this);
{ {
/* add the new request queue (ringbuffer) to our map
so that we can iterate over it when the time is right.
This step is not RT-safe, but is assumed to be called
only at thread initialization time, not repeatedly,
and so this is of little consequence.
*/
Glib::Mutex::Lock lm (request_buffer_map_lock); Glib::Mutex::Lock lm (request_buffer_map_lock);
request_buffers[thread_id] = b; request_buffers[thread_id] = b;
} }
/* set this thread's per_thread_request_buffer to this new
queue/ringbuffer. remember that only this thread will
get this queue when it calls per_thread_request_buffer.get()
the second argument is a function that will be called
when the thread exits, and ensures that the buffer is marked
dead. it will then be deleted during a call to handle_ui_requests()
*/
per_thread_request_buffer.set (b, cleanup_request_buffer<RequestBuffer>); per_thread_request_buffer.set (b, cleanup_request_buffer<RequestBuffer>);
} }
@ -68,20 +109,38 @@ AbstractUI<RequestObject>::get_request (RequestType rt)
RequestBuffer* rbuf = per_thread_request_buffer.get (); RequestBuffer* rbuf = per_thread_request_buffer.get ();
RequestBufferVector vec; RequestBufferVector vec;
/* see comments in ::register_thread() above for an explanation of
the per_thread_request_buffer variable
*/
if (rbuf != 0) { if (rbuf != 0) {
/* we have a per-thread FIFO, use it */
/* the calling thread has registered with this UI and therefore
* we have a per-thread request queue/ringbuffer. use it. this
* "allocation" of a request is RT-safe.
*/
rbuf->get_write_vector (&vec); rbuf->get_write_vector (&vec);
if (vec.len[0] == 0) { if (vec.len[0] == 0) {
DEBUG_TRACE (PBD::DEBUG::AbstractUI, string_compose ("%1: no space in per thread pool for request of type %2\n", name(), rt));
return 0; return 0;
} }
DEBUG_TRACE (PBD::DEBUG::AbstractUI, string_compose ("%1: allocated per-thread request of type %2, caller %3\n", name(), rt, pthread_self()));
vec.buf[0]->type = rt; vec.buf[0]->type = rt;
vec.buf[0]->valid = true; vec.buf[0]->valid = true;
return vec.buf[0]; return vec.buf[0];
} }
/* calling thread has not registered, so just allocate a new request on
* the heap. the lack of registration implies that realtime constraints
* are not at work.
*/
DEBUG_TRACE (PBD::DEBUG::AbstractUI, string_compose ("%1: allocated normal heap request of type %2, caller %3\n", name(), rt, pthread_self()));
RequestObject* req = new RequestObject; RequestObject* req = new RequestObject;
req->type = rt; req->type = rt;
@ -94,7 +153,7 @@ AbstractUI<RequestObject>::handle_ui_requests ()
RequestBufferMapIterator i; RequestBufferMapIterator i;
RequestBufferVector vec; RequestBufferVector vec;
/* per-thread buffers first */ /* check all registered per-thread buffers first */
request_buffer_map_lock.lock (); request_buffer_map_lock.lock ();
@ -134,6 +193,8 @@ AbstractUI<RequestObject>::handle_ui_requests ()
for (i = request_buffers.begin(); i != request_buffers.end(); ) { for (i = request_buffers.begin(); i != request_buffers.end(); ) {
if ((*i).second->dead) { if ((*i).second->dead) {
DEBUG_TRACE (PBD::DEBUG::AbstractUI, string_compose ("%1/%2 deleting dead per-thread request buffer for %3 @ %4\n",
name(), pthread_self(), i->first, i->second));
delete (*i).second; delete (*i).second;
RequestBufferMapIterator tmp = i; RequestBufferMapIterator tmp = i;
++tmp; ++tmp;
@ -156,11 +217,12 @@ AbstractUI<RequestObject>::handle_ui_requests ()
/* We need to use this lock, because its the one /* We need to use this lock, because its the one
returned by slot_invalidation_mutex() and protects returned by slot_invalidation_mutex() and protects
against request invalidation. against request invalidation.
*/ */
request_buffer_map_lock.lock (); request_buffer_map_lock.lock ();
if (!req->valid) { if (!req->valid) {
DEBUG_TRACE (PBD::DEBUG::AbstractUI, string_compose ("%1/%2 handling invalid heap request, type %3, deleting\n", name(), pthread_self(), req->type));
delete req; delete req;
request_buffer_map_lock.unlock (); request_buffer_map_lock.unlock ();
continue; continue;
@ -172,17 +234,48 @@ AbstractUI<RequestObject>::handle_ui_requests ()
*/ */
if (req->invalidation) { if (req->invalidation) {
DEBUG_TRACE (PBD::DEBUG::AbstractUI, string_compose ("%1/%2 remove request from its invalidation list\n", name(), pthread_self()));
/* after this call, if the object referenced by the
* invalidation record is deleted, it will no longer
* try to mark the request as invalid.
*/
req->invalidation->requests.remove (req); req->invalidation->requests.remove (req);
} }
/* at this point, an object involved in a functor could be
* deleted before we actually execute the functor. so there is
* a race condition that makes the invalidation architecture
* somewhat pointless.
*
* really, we should only allow functors containing shared_ptr
* references to objects to enter into the request queue.
*/
request_buffer_map_lock.unlock (); request_buffer_map_lock.unlock ();
/* unlock the request lock while we execute the request, so
* that we don't needlessly block other threads (note: not RT
* threads since they have their own queue) from making requests.
*/
lm.release (); lm.release ();
DEBUG_TRACE (PBD::DEBUG::AbstractUI, string_compose ("%1/%2 execute request type %3\n", name(), pthread_self(), req->type));
/* and lets do it ... this is a virtual call so that each
* specific type of UI can have its own set of requests without
* some kind of central request type registration logic
*/
do_request (req); do_request (req);
DEBUG_TRACE (PBD::DEBUG::AbstractUI, string_compose ("%1/%2 delete heap request type %3\n", name(), pthread_self(), req->type));
delete req; delete req;
/* re-acquire the list lock so that we check again */
lm.acquire(); lm.acquire();
} }
} }
@ -190,25 +283,53 @@ AbstractUI<RequestObject>::handle_ui_requests ()
template <typename RequestObject> void template <typename RequestObject> void
AbstractUI<RequestObject>::send_request (RequestObject *req) AbstractUI<RequestObject>::send_request (RequestObject *req)
{ {
/* This is called to ask a given UI to carry out a request. It may be
* called from the same thread that runs the UI's event loop (see the
* caller_is_self() case below), or from any other thread.
*/
if (base_instance() == 0) { if (base_instance() == 0) {
return; /* XXX is this the right thing to do ? */ return; /* XXX is this the right thing to do ? */
} }
if (caller_is_self ()) { if (caller_is_self ()) {
/* the thread that runs this UI's event loop is sending itself
a request: we dispatch it immediately and inline.
*/
DEBUG_TRACE (PBD::DEBUG::AbstractUI, string_compose ("%1/%2 direct dispatch of request type %3\n", name(), pthread_self(), req->type));
do_request (req); do_request (req);
} else { } else {
/* If called from a different thread, we first check to see if
* the calling thread is registered with this UI. If so, there
* is a per-thread ringbuffer of requests that ::get_request()
* just set up a new request in. If so, all we need do here is
* to advance the write ptr in that ringbuffer so that the next
* request by this calling thread will use the next slot in
* the ringbuffer. The ringbuffer has
* single-reader/single-writer semantics because the calling
* thread is the only writer, and the UI event loop is the only
* reader.
*/
RequestBuffer* rbuf = per_thread_request_buffer.get (); RequestBuffer* rbuf = per_thread_request_buffer.get ();
if (rbuf != 0) { if (rbuf != 0) {
DEBUG_TRACE (PBD::DEBUG::AbstractUI, string_compose ("%1/%2 send per-thread request type %3\n", name(), pthread_self(), req->type));
rbuf->increment_write_ptr (1); rbuf->increment_write_ptr (1);
} else { } else {
/* no per-thread buffer, so just use a list with a lock so that it remains /* no per-thread buffer, so just use a list with a lock so that it remains
single-reader/single-writer semantics single-reader/single-writer semantics
*/ */
DEBUG_TRACE (PBD::DEBUG::AbstractUI, string_compose ("%1/%2 send heap request type %3\n", name(), pthread_self(), req->type));
Glib::Mutex::Lock lm (request_list_lock); Glib::Mutex::Lock lm (request_list_lock);
request_list.push_back (req); request_list.push_back (req);
} }
/* send the UI event loop thread a wakeup so that it will look
at the per-thread and generic request lists.
*/
request_channel.wakeup (); request_channel.wakeup ();
} }
} }
@ -217,6 +338,7 @@ template<typename RequestObject> void
AbstractUI<RequestObject>::call_slot (InvalidationRecord* invalidation, const boost::function<void()>& f) AbstractUI<RequestObject>::call_slot (InvalidationRecord* invalidation, const boost::function<void()>& f)
{ {
if (caller_is_self()) { if (caller_is_self()) {
DEBUG_TRACE (PBD::DEBUG::AbstractUI, string_compose ("%1/%2 direct dispatch of call slot via functor @ %3, invalidation %4\n", name(), pthread_self(), &f, invalidation));
f (); f ();
return; return;
} }
@ -227,7 +349,20 @@ AbstractUI<RequestObject>::call_slot (InvalidationRecord* invalidation, const bo
return; return;
} }
DEBUG_TRACE (PBD::DEBUG::AbstractUI, string_compose ("%1/%2 queue call-slot using functor @ %3, invalidation %4\n", name(), pthread_self(), &f, invalidation));
/* copy semantics: copy the functor into the request object */
req->the_slot = f; req->the_slot = f;
/* the invalidation record is an object which will carry out
* invalidation of any requests associated with it when it is
* destroyed. it can be null. if its not null, associate this
* request with the invalidation record. this allows us to
* "cancel" requests submitted to the UI because they involved
* a functor that uses an object that is being deleted.
*/
req->invalidation = invalidation; req->invalidation = invalidation;
if (invalidation) { if (invalidation) {

View file

@ -32,6 +32,15 @@
#include "pbd/crossthread.h" #include "pbd/crossthread.h"
#include "pbd/event_loop.h" #include "pbd/event_loop.h"
/** A BaseUI is an abstraction designed to be used with any "user
* interface" (not necessarily graphical) that needs to wait on
* events/requests and dispatch/process them as they arrive.
*
* This implementation starts up a thread that runs a Glib main loop
* to wait on events/requests etc.
*/
class BaseUI : virtual public sigc::trackable, public PBD::EventLoop class BaseUI : virtual public sigc::trackable, public PBD::EventLoop
{ {
public: public:
@ -52,7 +61,13 @@ class BaseUI : virtual public sigc::trackable, public PBD::EventLoop
static RequestType CallSlot; static RequestType CallSlot;
static RequestType Quit; static RequestType Quit;
/** start up a thread to run the main loop
*/
void run (); void run ();
/** stop the thread running the main loop (and block
* until it exits)
*/
void quit (); void quit ();
protected: protected:
@ -62,9 +77,21 @@ class BaseUI : virtual public sigc::trackable, public PBD::EventLoop
Glib::RefPtr<Glib::MainLoop> _main_loop; Glib::RefPtr<Glib::MainLoop> _main_loop;
Glib::Thread* run_loop_thread; Glib::Thread* run_loop_thread;
/** Derived UI objects can implement thread_init()
* which will be called by the event loop thread
* immediately before it enters the event loop.
*/
virtual void thread_init () {}; virtual void thread_init () {};
/** Called when there input ready on the request_channel
*/
bool request_handler (Glib::IOCondition); bool request_handler (Glib::IOCondition);
/** Derived UI objects must implement this method,
* which will be called whenever there are requests
* to be dealt with.
*/
virtual void handle_ui_requests () = 0; virtual void handle_ui_requests () = 0;
private: private:

View file

@ -26,20 +26,60 @@
#include <glibmm/main.h> #include <glibmm/main.h>
/** A simple abstraction of a mechanism of signalling one thread from another.
* The signaller calls ::wakeup() to tell the signalled thread to check for
* work to be done.
*
* This implementation provides both ::selectable() for use in direct
* poll/select-based event loops, and a Glib::IOSource via ::ios() for use
* in Glib main loop based situations.
*/
class CrossThreadChannel { class CrossThreadChannel {
public: public:
CrossThreadChannel(bool); /** if @a non_blocking is true, the channel will not cause blocking
* when used in an event loop based on poll/select or the glib main
* loop.
*/
CrossThreadChannel(bool non_blocking);
~CrossThreadChannel(); ~CrossThreadChannel();
/** Tell the listening thread that is has work to do.
*/
void wakeup(); void wakeup();
int selectable() const { return fds[0]; }
/* if the listening thread cares about the precise message
* it is being sent, then ::deliver() can be used to send
* a single byte message rather than a simple wakeup. These
* two mechanisms should not be used on the same CrossThreadChannel
* because there is no way to know which byte value will be used
* for ::wakeup()
*/
int deliver (char msg); int deliver (char msg);
/** if using ::deliver() to wakeup the listening thread, then
* the listener should call ::receive() to fetch the message
* type from the channel.
*/
int receive (char& msg); int receive (char& msg);
/** empty the channel of all requests.
* Typically this is done as soon as input
* is noticed on the channel, because the
* handler will look at a separately managed work
* queue. The actual number of queued "wakeups"
* in the channel will not be important.
*/
void drain (); void drain ();
static void drain (int fd); static void drain (int fd);
/** File descriptor that can be used with poll/select to
* detect when wakeup() has been called on this channel.
* It be marked as readable/input-ready when this condition
* is true. It has already been marked non-blocking.
*/
int selectable() const { return fds[0]; }
/* glibmm 2.22 and earlier has a terrifying bug that will /* glibmm 2.22 and earlier has a terrifying bug that will
cause crashes whenever a Source is removed from cause crashes whenever a Source is removed from
a MainContext (including the destruction of the MainContext), a MainContext (including the destruction of the MainContext),
@ -47,15 +87,17 @@ class CrossThreadChannel {
the RefPtr. I (Paul) have fixed this (https://bugzilla.gnome.org/show_bug.cgi?id=561885) the RefPtr. I (Paul) have fixed this (https://bugzilla.gnome.org/show_bug.cgi?id=561885)
but in the meantime, we need a hack to get around the issue. but in the meantime, we need a hack to get around the issue.
*/ */
Glib::RefPtr<Glib::IOSource> ios(); Glib::RefPtr<Glib::IOSource> ios();
void drop_ios (); void drop_ios ();
/** returns true if the CrossThreadChannel was
* correctly constructed.
*/
bool ok() const { return fds[0] >= 0 && fds[1] >= 0; } bool ok() const { return fds[0] >= 0 && fds[1] >= 0; }
private: private:
Glib::RefPtr<Glib::IOSource>* _ios; // lazily constructed Glib::RefPtr<Glib::IOSource>* _ios; // lazily constructed
int fds[2]; int fds[2]; // current implementation uses a pipe/fifo
}; };
#endif /* __pbd__crossthread_h__ */ #endif /* __pbd__crossthread_h__ */

View file

@ -41,6 +41,8 @@ namespace PBD {
extern uint64_t Properties; extern uint64_t Properties;
extern uint64_t FileManager; extern uint64_t FileManager;
extern uint64_t Pool; extern uint64_t Pool;
extern uint64_t EventLoop;
extern uint64_t AbstractUI;
} }
} }

View file

@ -27,6 +27,15 @@
namespace PBD namespace PBD
{ {
/** An EventLoop is as basic abstraction designed to be used with any "user
* interface" (not necessarily graphical) that needs to wait on
* events/requests and dispatch/process them as they arrive.
*
* This is a very basic class that doesn't by itself provide an actual
* event loop or thread. See BaseUI for the "real" object to be used
* when something like this is needed (it inherits from EventLoop).
*/
class EventLoop class EventLoop
{ {
public: public:

View file

@ -1081,7 +1081,7 @@ MackieControlProtocol::handle_button_event (Surface& surface, Button& button, Bu
bool bool
MackieControlProtocol::midi_input_handler (IOCondition ioc, MIDI::Port* port) MackieControlProtocol::midi_input_handler (IOCondition ioc, MIDI::Port* port)
{ {
DEBUG_TRACE (DEBUG::MidiIO, string_compose ("something happend on %1\n", port->name())); DEBUG_TRACE (DEBUG::MackieControl, string_compose ("something happend on %1\n", port->name()));
if (ioc & ~IO_IN) { if (ioc & ~IO_IN) {
return false; return false;
@ -1089,7 +1089,7 @@ MackieControlProtocol::midi_input_handler (IOCondition ioc, MIDI::Port* port)
if (ioc & IO_IN) { if (ioc & IO_IN) {
DEBUG_TRACE (DEBUG::MidiIO, string_compose ("data available on %1\n", port->name())); DEBUG_TRACE (DEBUG::MackieControl, string_compose ("data available on %1\n", port->name()));
framepos_t now = session->engine().frame_time(); framepos_t now = session->engine().frame_time();
port->parse (now); port->parse (now);
} }

View file

@ -585,7 +585,7 @@ Surface::zero_controls ()
if (_number == 0 && _mcp.device_info().has_two_character_display()) { if (_number == 0 && _mcp.device_info().has_two_character_display()) {
// any hardware-specific stuff // any hardware-specific stuff
// clear 2-char display // clear 2-char display
show_two_char_display ("aa"); show_two_char_display (" ");
} }
// and the led ring for the master strip // and the led ring for the master strip