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Update to fluidsynth-2.1
see https://github.com/FluidSynth/fluidsynth/releases/tag/v2.1.0 - new, less "ringing" reverb engine - new, stereophonic chorus engine - improved integrity checking of SoundFont modulators ...
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23 changed files with 1329 additions and 619 deletions
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@ -609,7 +609,7 @@ fluid_sample_set_sound_data(fluid_sample_t *sample,
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goto error_rec;
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}
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FLUID_MEMSET(sample->data, 0, storedNbFrames);
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FLUID_MEMSET(sample->data, 0, storedNbFrames * sizeof(short));
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FLUID_MEMCPY(sample->data + SAMPLE_LOOP_MARGIN, data, nbframes * sizeof(short));
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if(data24 != NULL)
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@ -628,7 +628,7 @@ fluid_sample_set_sound_data(fluid_sample_t *sample,
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/* pointers */
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/* all from the start of data */
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sample->start = SAMPLE_LOOP_MARGIN;
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sample->end = SAMPLE_LOOP_MARGIN + storedNbFrames - 1;
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sample->end = SAMPLE_LOOP_MARGIN + nbframes - 1;
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}
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else
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{
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