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Update to fluidsynth-2.1
see https://github.com/FluidSynth/fluidsynth/releases/tag/v2.1.0 - new, less "ringing" reverb engine - new, stereophonic chorus engine - improved integrity checking of SoundFont modulators ...
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23 changed files with 1329 additions and 619 deletions
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@ -180,7 +180,7 @@ fluid_file_read_full(fluid_file fp, size_t *length)
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return NULL;
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}
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FLUID_LOG(FLUID_DBG, "File load: Allocating %d bytes", buflen);
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FLUID_LOG(FLUID_DBG, "File load: Allocating %lu bytes", buflen);
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buffer = FLUID_MALLOC(buflen);
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if(buffer == NULL)
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@ -193,7 +193,7 @@ fluid_file_read_full(fluid_file fp, size_t *length)
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if(n != buflen)
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{
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FLUID_LOG(FLUID_ERR, "Only read %d bytes; expected %d", n,
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FLUID_LOG(FLUID_ERR, "Only read %lu bytes; expected %lu", n,
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buflen);
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FLUID_FREE(buffer);
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return NULL;
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