fix issue with disappearing tempo curve at constant tempi.

This commit is contained in:
nick_m 2016-12-16 02:50:07 +11:00
parent 9add5ed480
commit d3ad6dc001

View file

@ -136,20 +136,40 @@ FramedCurve::render (Rect const & area, Cairo::RefPtr<Cairo::Context> context) c
}
setup_outline_context (context);
if (_points.size() == 3) {
/* straight line */
Duple window_space;
Points::const_iterator it = _points.begin();
Duple first_point = Duple (0.0, 0.0);
Duple last_point = Duple (0.0, 0.0);
window_space = item_to_window (*it);
context->move_to (window_space.x, window_space.y);
if (window_space.x <= draw.x0) {
first_point = Duple (draw.x0, window_space.y);
} else {
first_point = Duple (window_space.x, window_space.y);
}
context->move_to (first_point.x, first_point.y);
++it;
window_space = item_to_window (*it, false);
context->line_to (window_space.x, window_space.y);
if (window_space.x <= draw.x0) {
context->line_to (draw.x0, window_space.y);
} else {
context->line_to (window_space.x, window_space.y);
}
window_space = item_to_window (_points.back(), false);
context->line_to (window_space.x, window_space.y);
if (window_space.x >= draw.x1) {
last_point = Duple (draw.x1, window_space.y);
} else {
last_point = Duple (window_space.x, window_space.y);
}
context->line_to (last_point.x, last_point.y);
switch (curve_fill) {
case None:
@ -157,10 +177,10 @@ FramedCurve::render (Rect const & area, Cairo::RefPtr<Cairo::Context> context) c
break;
case Inside:
context->stroke_preserve ();
window_space = item_to_window (Duple(_points.back().x, draw.height()));
context->line_to (window_space.x, window_space.y);
window_space = item_to_window (Duple(_points.front().x, draw.height()));
context->line_to (window_space.x, window_space.y);
window_space = item_to_window (Duple(0.0, draw.height()));
context->line_to (last_point.x, window_space.y);
window_space = item_to_window (Duple(0.0, draw.height()));
context->line_to (first_point.x, window_space.y);
context->close_path();
setup_fill_context(context);
context->fill ();