A few type fixes.

git-svn-id: svn://localhost/ardour2/branches/3.0@8154 d708f5d6-7413-0410-9779-e7cbd77b26cf
This commit is contained in:
Carl Hetherington 2010-12-02 19:25:53 +00:00
parent bb797943dd
commit cdfbec0eb1
8 changed files with 32 additions and 34 deletions

View file

@ -78,7 +78,7 @@ public:
void clear (bool with_signals=true);
nframes_t read (Sample *dst, Sample *mixdown, float *gain_buffer, nframes_t start, nframes_t cnt, uint32_t chan_n=0);
framecnt_t read (Sample *dst, Sample *mixdown, float *gain_buffer, framepos_t start, framecnt_t cnt, uint32_t chan_n=0);
int set_state (const XMLNode&, int version);

View file

@ -114,7 +114,7 @@ class Crossfade : public ARDOUR::AudioRegion
PBD::Signal1<void,boost::shared_ptr<Region> > Invalidated;
bool covers (framecnt_t frame) const {
bool covers (framepos_t frame) const {
return _position <= frame && frame < _position + _length;
}

View file

@ -48,8 +48,8 @@ public:
virtual void set_pending_overwrite (bool) = 0;
virtual int seek (framepos_t, bool complete_refill = false) = 0;
virtual bool hidden () const = 0;
virtual int can_internal_playback_seek (framepos_t) = 0;
virtual int internal_playback_seek (framepos_t) = 0;
virtual int can_internal_playback_seek (framecnt_t) = 0;
virtual int internal_playback_seek (framecnt_t) = 0;
virtual void non_realtime_input_change () = 0;
virtual void non_realtime_locate (framepos_t) = 0;
virtual void non_realtime_set_speed () = 0;

View file

@ -289,10 +289,10 @@ class Session : public PBD::StatefulDestructible, public PBD::ScopedConnectionLi
void queue_event (SessionEvent*);
void request_roll_at_and_return (nframes_t start, nframes_t return_to);
void request_bounded_roll (nframes_t start, nframes_t end);
void request_roll_at_and_return (framepos_t start, framepos_t return_to);
void request_bounded_roll (framepos_t start, framepos_t end);
void request_stop (bool abort = false, bool clear_state = false);
void request_locate (nframes_t frame, bool with_roll = false);
void request_locate (framepos_t frame, bool with_roll = false);
void request_play_loop (bool yn, bool leave_rolling = false);
bool get_play_loop () const { return play_loop; }

View file

@ -184,14 +184,11 @@ struct RegionSortByLayer {
}
};
ARDOUR::nframes_t
AudioPlaylist::read (Sample *buf, Sample *mixdown_buffer, float *gain_buffer, nframes_t start,
nframes_t cnt, unsigned chan_n)
ARDOUR::framecnt_t
AudioPlaylist::read (Sample *buf, Sample *mixdown_buffer, float *gain_buffer, framepos_t start,
framecnt_t cnt, unsigned chan_n)
{
nframes_t ret = cnt;
nframes_t end;
nframes_t read_frames;
nframes_t skip_frames;
framecnt_t ret = cnt;
/* optimizing this memset() away involves a lot of conditionals
that may well cause more of a hit due to cache misses
@ -214,9 +211,9 @@ AudioPlaylist::read (Sample *buf, Sample *mixdown_buffer, float *gain_buffer, nf
Glib::RecMutex::Lock rm (region_lock);
end = start + cnt - 1;
read_frames = 0;
skip_frames = 0;
framepos_t const end = start + cnt - 1;
framecnt_t read_frames = 0;
framecnt_t skip_frames = 0;
_read_data_count = 0;
_read_data_count = 0;

View file

@ -123,7 +123,7 @@ Session::request_stop (bool abort, bool clear_state)
}
void
Session::request_locate (nframes_t target_frame, bool with_roll)
Session::request_locate (framepos_t target_frame, bool with_roll)
{
SessionEvent *ev = new SessionEvent (with_roll ? SessionEvent::LocateRoll : SessionEvent::Locate, SessionEvent::Add, SessionEvent::Immediate, target_frame, 0, false);
DEBUG_TRACE (DEBUG::Transport, string_compose ("Request locate to %1\n", target_frame));
@ -1398,7 +1398,7 @@ Session::set_play_range (list<AudioRange>& range, bool leave_rolling)
}
void
Session::request_bounded_roll (nframes_t start, nframes_t end)
Session::request_bounded_roll (framepos_t start, framepos_t end)
{
AudioRange ar (start, end, 0);
list<AudioRange> lar;
@ -1407,7 +1407,7 @@ Session::request_bounded_roll (nframes_t start, nframes_t end)
request_play_range (&lar, true);
}
void
Session::request_roll_at_and_return (nframes_t start, nframes_t return_to)
Session::request_roll_at_and_return (framepos_t start, framepos_t return_to)
{
SessionEvent *ev = new SessionEvent (SessionEvent::LocateRollLocate, SessionEvent::Add, SessionEvent::Immediate, return_to, 1.0);
ev->target2_frame = start;

View file

@ -28,7 +28,6 @@
#include "i18n.h"
using namespace ARDOUR;
using ARDOUR::nframes_t;
PBD::Signal2<void,std::string,std::string> BasicUI::AccessAction;
@ -94,7 +93,7 @@ BasicUI::goto_end ()
void
BasicUI::add_marker ()
{
nframes_t when = session->audible_frame();
framepos_t when = session->audible_frame();
session->locations()->add (new Location (*session, when, when, _("unnamed"), Location::IsMark));
}
@ -248,14 +247,14 @@ BasicUI::set_record_enable (bool yn)
}
}
nframes_t
framepos_t
BasicUI::transport_frame ()
{
return session->transport_frame();
}
void
BasicUI::locate (nframes_t where, bool roll_after_locate)
BasicUI::locate (framepos_t where, bool roll_after_locate)
{
session->request_locate (where, roll_after_locate);
}
@ -272,26 +271,26 @@ BasicUI::locked ()
return session->transport_locked ();
}
nframes_t
ARDOUR::framecnt_t
BasicUI::timecode_frames_per_hour ()
{
return session->timecode_frames_per_hour ();
}
void
BasicUI::timecode_time (nframes_t where, Timecode::Time& timecode)
BasicUI::timecode_time (framepos_t where, Timecode::Time& timecode)
{
session->timecode_time (where, *((Timecode::Time *) &timecode));
}
void
BasicUI::timecode_to_sample (Timecode::Time& timecode, int64_t& sample, bool use_offset, bool use_subframes) const
BasicUI::timecode_to_sample (Timecode::Time& timecode, framepos_t & sample, bool use_offset, bool use_subframes) const
{
session->timecode_to_sample (*((Timecode::Time*)&timecode), sample, use_offset, use_subframes);
}
void
BasicUI::sample_to_timecode (int64_t sample, Timecode::Time& timecode, bool use_offset, bool use_subframes) const
BasicUI::sample_to_timecode (framepos_t sample, Timecode::Time& timecode, bool use_offset, bool use_subframes) const
{
session->sample_to_timecode (sample, *((Timecode::Time*)&timecode), use_offset, use_subframes);
}

View file

@ -26,6 +26,8 @@
#include "pbd/signals.h"
#include "ardour/types.h"
#include <jack/types.h>
#include "control_protocol/timecode.h"
@ -58,8 +60,8 @@ class BasicUI {
void set_transport_speed (double speed);
double get_transport_speed ();
jack_nframes_t transport_frame ();
void locate (jack_nframes_t frame, bool play = false);
ARDOUR::framepos_t transport_frame ();
void locate (ARDOUR::framepos_t frame, bool play = false);
bool locating ();
bool locked ();
@ -77,11 +79,11 @@ class BasicUI {
void rec_enable_toggle ();
void toggle_all_rec_enables ();
jack_nframes_t timecode_frames_per_hour ();
ARDOUR::framecnt_t timecode_frames_per_hour ();
void timecode_time (jack_nframes_t where, Timecode::Time&);
void timecode_to_sample (Timecode::Time& timecode, int64_t& sample, bool use_offset, bool use_subframes) const;
void sample_to_timecode (int64_t sample, Timecode::Time& timecode, bool use_offset, bool use_subframes) const;
void timecode_time (framepos_t where, Timecode::Time&);
void timecode_to_sample (Timecode::Time& timecode, framepos_t & sample, bool use_offset, bool use_subframes) const;
void sample_to_timecode (framepos_t sample, Timecode::Time& timecode, bool use_offset, bool use_subframes) const;
protected:
BasicUI ();