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another tweak for VST building
git-svn-id: svn://localhost/ardour2/trunk@964 d708f5d6-7413-0410-9779-e7cbd77b26cf
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c0192ee340
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2 changed files with 5 additions and 2 deletions
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@ -25,5 +25,8 @@ if fst['VST']:
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Default([hackSDK,a,b,c,d])
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Default([hackSDK,a,b,c,d])
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env.Alias('tarball', env.Distribute (env['DISTTREE'],
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env.Alias('tarball', env.Distribute (env['DISTTREE'],
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fst_src + ['SConscript', 'fst.h'] ))
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fst_src + ['SConscript',
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'fst.h',
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'jackvst.h'
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] ))
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@ -67,7 +67,7 @@ wine_executable = ardour_vst.SubstInFile ('ardourvst', 'ardourvst.in', SUBST_DIC
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# make sure the scripts are executable
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# make sure the scripts are executable
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if ardour_vst['VST']:
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if ardour_vst['VST']:
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ardour_vst.AddPostAction (wine_executable, ardour_vst.Action (Chmod ('ardevst', 0755)))
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ardour_vst.AddPostAction (wine_executable, ardour_vst.Action (Chmod ('vst/ardevst', 0755)))
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ardour_vst.AddPostAction (wine_executable, ardour_vst.Action (Chmod (wine_executable, 0755)))
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ardour_vst.AddPostAction (wine_executable, ardour_vst.Action (Chmod (wine_executable, 0755)))
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Default([wine_generated_executable, wine_executable])
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Default([wine_generated_executable, wine_executable])
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