We were 2 more debug "bits" away from overflow, so recast PBD::DEBUG mechanism away from a 64bit integer and toward std::bitset.

Clean up a few minor related PBD::DEBUG issues along the way
This commit is contained in:
Paul Davis 2015-06-12 18:14:09 -04:00
parent 10643779b6
commit cc543280d9
18 changed files with 178 additions and 185 deletions

View file

@ -1,6 +1,6 @@
#include "evoral/types.hpp"
uint64_t PBD::DEBUG::Sequence = PBD::new_debug_bit ("sequence");
uint64_t PBD::DEBUG::Note = PBD::new_debug_bit ("note");
uint64_t PBD::DEBUG::ControlList = PBD::new_debug_bit ("controllist");
PBD::DebugBits PBD::DEBUG::Sequence = PBD::new_debug_bit ("sequence");
PBD::DebugBits PBD::DEBUG::Note = PBD::new_debug_bit ("note");
PBD::DebugBits PBD::DEBUG::ControlList = PBD::new_debug_bit ("controllist");