We were 2 more debug "bits" away from overflow, so recast PBD::DEBUG mechanism away from a 64bit integer and toward std::bitset.

Clean up a few minor related PBD::DEBUG issues along the way
This commit is contained in:
Paul Davis 2015-06-12 18:14:09 -04:00
parent 10643779b6
commit cc543280d9
18 changed files with 178 additions and 185 deletions

View file

@ -28,12 +28,12 @@
namespace PBD {
namespace DEBUG {
LIBCANVAS_API extern uint64_t CanvasItems;
LIBCANVAS_API extern uint64_t CanvasItemsDirtied;
LIBCANVAS_API extern uint64_t CanvasEvents;
LIBCANVAS_API extern uint64_t CanvasRender;
LIBCANVAS_API extern uint64_t CanvasEnterLeave;
LIBCANVAS_API extern uint64_t WaveView;
LIBCANVAS_API extern DebugBits CanvasItems;
LIBCANVAS_API extern DebugBits CanvasItemsDirtied;
LIBCANVAS_API extern DebugBits CanvasEvents;
LIBCANVAS_API extern DebugBits CanvasRender;
LIBCANVAS_API extern DebugBits CanvasEnterLeave;
LIBCANVAS_API extern DebugBits WaveView;
}
}