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We were 2 more debug "bits" away from overflow, so recast PBD::DEBUG mechanism away from a 64bit integer and toward std::bitset.
Clean up a few minor related PBD::DEBUG issues along the way
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18 changed files with 178 additions and 185 deletions
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@ -26,10 +26,10 @@
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namespace PBD {
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namespace DEBUG {
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extern uint64_t Drags;
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extern uint64_t CutNPaste;
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extern uint64_t Accelerators;
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extern uint64_t GUITiming;
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extern DebugBits Drags;
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extern DebugBits CutNPaste;
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extern DebugBits Accelerators;
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extern DebugBits GUITiming;
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}
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}
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