We were 2 more debug "bits" away from overflow, so recast PBD::DEBUG mechanism away from a 64bit integer and toward std::bitset.

Clean up a few minor related PBD::DEBUG issues along the way
This commit is contained in:
Paul Davis 2015-06-12 18:14:09 -04:00
parent 10643779b6
commit cc543280d9
18 changed files with 178 additions and 185 deletions

View file

@ -26,10 +26,10 @@
namespace PBD {
namespace DEBUG {
extern uint64_t Drags;
extern uint64_t CutNPaste;
extern uint64_t Accelerators;
extern uint64_t GUITiming;
extern DebugBits Drags;
extern DebugBits CutNPaste;
extern DebugBits Accelerators;
extern DebugBits GUITiming;
}
}