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We were 2 more debug "bits" away from overflow, so recast PBD::DEBUG mechanism away from a 64bit integer and toward std::bitset.
Clean up a few minor related PBD::DEBUG issues along the way
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18 changed files with 178 additions and 185 deletions
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@ -25,7 +25,7 @@
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using namespace std;
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uint64_t PBD::DEBUG::Drags = PBD::new_debug_bit ("drags");
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uint64_t PBD::DEBUG::CutNPaste = PBD::new_debug_bit ("cutnpaste");
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uint64_t PBD::DEBUG::Accelerators = PBD::new_debug_bit ("accelerators");
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uint64_t PBD::DEBUG::GUITiming = PBD::new_debug_bit ("guitiming");
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PBD::DebugBits PBD::DEBUG::Drags = PBD::new_debug_bit ("drags");
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PBD::DebugBits PBD::DEBUG::CutNPaste = PBD::new_debug_bit ("cutnpaste");
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PBD::DebugBits PBD::DEBUG::Accelerators = PBD::new_debug_bit ("accelerators");
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PBD::DebugBits PBD::DEBUG::GUITiming = PBD::new_debug_bit ("guitiming");
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