remove operator= from GUIObjectState since its no longer required (the default will do the right thing)

git-svn-id: svn://localhost/ardour2/branches/3.0@11613 d708f5d6-7413-0410-9779-e7cbd77b26cf
This commit is contained in:
Paul Davis 2012-03-07 02:08:46 +00:00
parent 3c7f9586ae
commit cbfe2f2fa5
2 changed files with 3 additions and 11 deletions

View file

@ -34,15 +34,13 @@ class GUIObjectState
{
public:
GUIObjectState ();
XMLNode& get_state () const;
int set_state (const XMLNode&);
static const std::string xml_node_name;
void load (const XMLNode&);
GUIObjectState& operator= (const GUIObjectState& other);
std::string get_string (const std::string& id, const std::string& prop_name, bool* empty = 0);
template<typename T> void set (const std::string& id, const std::string& prop_name, const T& val) {
@ -59,7 +57,6 @@ public:
static XMLNode* get_or_add_node (XMLNode *, const std::string &);
private:
XMLNode _state;
};