mirror of
https://github.com/Ardour/ardour.git
synced 2025-12-13 01:56:34 +01:00
[Summary] Backend Improvements
[Details] Fixed error handling Fixed switching to None device when something goes wrong with the current device Backend now takes care when device ID changes - Sound Grid does this when the amount of channel changes and it's not going to change in the neared future. Fixed sample rate changes notification from device to DAW - Some devices can respond with such updates, we must correctly process them.
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parent
8da1ad9fcf
commit
cb9f19baca
6 changed files with 124 additions and 30 deletions
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@ -420,19 +420,17 @@ AudioEngine::do_reset_backend()
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// backup the device name
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std::string name = _backend->device_name ();
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std::cout << "AudioEngine::RESET::Stoping engine..." << std::endl;
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stop();
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std::cout << "AudioEngine::RESET::Reseting device..." << std::endl;
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if ( 0 == _backend->reset_device () ) {
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if ( ( 0 == stop () ) &&
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( 0 == _backend->reset_device () ) &&
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( 0 == start () ) ) {
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std::cout << "AudioEngine::RESET::Engine started..." << std::endl;
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std::cout << "AudioEngine::RESET::Starting engine..." << std::endl;
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start ();
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// inform about possible changes
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BufferSizeChanged (_backend->buffer_size() );
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} else {
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} else {
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DeviceError();
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}
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@ -471,9 +469,11 @@ AudioEngine::do_devicelist_update()
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_devicelist_update_lock.unlock();
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Glib::Threads::RecMutex::Lock pl (_state_lock);
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g_atomic_int_dec_and_test (&_hw_devicelist_update_count);
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DeviceListChanged (); /* EMIT SIGNAL */
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_devicelist_update_lock.lock();
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} else {
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@ -802,8 +802,6 @@ EngineStateController::set_new_sample_rate_in_controller(framecnt_t sample_rate)
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}
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bool
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EngineStateController::set_new_buffer_size_in_controller(pframes_t buffer_size)
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{
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@ -1350,11 +1348,10 @@ EngineStateController::_on_sample_rate_change(framecnt_t new_sample_rate)
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framecnt_t sample_rate_to_set = new_sample_rate;
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if (AudioEngine::instance()->session() ) {
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// and we have current session we should restore it back to the one tracks uses
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sample_rate_to_set = _current_state->sample_rate;
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sample_rate_to_set = AudioEngine::instance()->session()->frame_rate ();
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}
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if ( set_new_sample_rate_in_controller (sample_rate_to_set) ) {
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push_current_state_to_backend(false);
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SampleRateChanged(); // emit a signal
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} else {
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// if sample rate can't be set
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@ -1412,7 +1409,7 @@ EngineStateController::_on_device_list_change()
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_states.push_front(_current_state);
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}
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push_current_state_to_backend(false);
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push_current_state_to_backend(true);
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current_device_disconnected = true;
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}
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} else {
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@ -42,6 +42,7 @@ void WavesAudioBackend::AudioDeviceManagerNotification (NotificationReason reaso
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case WCMRAudioDeviceManagerClient::BufferSizeChanged:
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std::cout << "------------------------------- WCMRAudioDeviceManagerClient::BufferSizeChanged: " << *(uint32_t*)parameter << std::endl;
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_buffer_size_change(*(uint32_t*)parameter);
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_buffer_size_change(*(int*)parameter);
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break;
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case WCMRAudioDeviceManagerClient::RequestReset:
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std::cout << "------------------------------- WCMRAudioDeviceManagerClient::RequestReset" << std::endl;
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@ -51,8 +52,8 @@ void WavesAudioBackend::AudioDeviceManagerNotification (NotificationReason reaso
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std::cout << "------------------------------- WCMRAudioDeviceManagerClient::RequestResync" << std::endl;
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break;
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case WCMRAudioDeviceManagerClient::SamplingRateChanged:
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std::cout << "------------------------------- WCMRAudioDeviceManagerClient::SamplingRateChanged: " << *(float*)parameter << std::endl;
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set_sample_rate(*(float*)parameter);
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std::cout << "------------------------------- WCMRAudioDeviceManagerClient::SamplingRateChanged: " << *(int*)parameter << std::endl;
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_sample_rate_change(*(float*)parameter);
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break;
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case WCMRAudioDeviceManagerClient::Dropout:
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std::cout << "------------------------------- WCMRAudioDeviceManagerClient::Dropout: " << std::endl;
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@ -401,7 +402,11 @@ WavesAudioBackend::set_sample_rate (float sample_rate)
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return -1;
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}
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_sample_rate_change(sample_rate);
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// if call to set sample rate is successful
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// but device sample rate differs from the value we tried to set
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// this means we are driven by device for buffer size
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sample_rate = _device->CurrentSamplingRate ();
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_sample_rate_change(sample_rate);
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if (device_needs_restart) {
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// COMMENTED DBG LOGS */ std::cout << "\t\t[" << _device->DeviceName() << "]->SetStreaming (true);"<< std::endl;
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@ -359,10 +359,10 @@ WTErr WCMRAudioDevice::ResetDevice ()
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WTErr err = SetStreaming(false);
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if (err == eNoErr)
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SetActive(false);
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err = SetActive(false);
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if (err == eNoErr && wasActive)
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SetActive(true);
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err = SetActive(true);
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if (err == eNoErr && wasStreaming) {
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err = SetStreaming(true);
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@ -247,6 +247,9 @@ WTErr WCMRCoreAudioDevice::UpdateDeviceInfo ()
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WTErr retVal = eNoErr;
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// Some devices change the ID during restart
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WTErr errId = UpdateDeviceId();
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// Update all devices parts regardless of errors
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WTErr errName = UpdateDeviceName();
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WTErr errIn = UpdateDeviceInputs();
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@ -257,7 +260,7 @@ WTErr WCMRCoreAudioDevice::UpdateDeviceInfo ()
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errSR = UpdateDeviceSampleRates();
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errBS = UpdateDeviceBufferSizes();
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if(errName != eNoErr || errIn != eNoErr || errOut != eNoErr || errSR != eNoErr || errBS != eNoErr)
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if(errId != eNoErr || errName != eNoErr || errIn != eNoErr || errOut != eNoErr || errSR != eNoErr || errBS != eNoErr)
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{
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retVal = eCoreAudioFailed;
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}
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@ -265,6 +268,69 @@ WTErr WCMRCoreAudioDevice::UpdateDeviceInfo ()
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return retVal;
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}
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WTErr WCMRCoreAudioDevice::UpdateDeviceId()
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{
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//Get device count...
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UInt32 propSize = 0;
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WTErr retVal = eNoErr;
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OSStatus osErr = AudioHardwareGetPropertyInfo (kAudioHardwarePropertyDevices, &propSize, NULL);
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ASSERT_ERROR(osErr, "AudioHardwareGetProperty 1");
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if (WUIsError(osErr))
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throw osErr;
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size_t numDevices = propSize / sizeof (AudioDeviceID);
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AudioDeviceID* deviceIDs = new AudioDeviceID[numDevices];
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//retrieve the device IDs
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propSize = numDevices * sizeof (AudioDeviceID);
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osErr = AudioHardwareGetProperty (kAudioHardwarePropertyDevices, &propSize, deviceIDs);
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ASSERT_ERROR(osErr, "Error while getting audio devices: AudioHardwareGetProperty 2");
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if (WUIsError(osErr))
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throw osErr;
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//now add the ones that are not there...
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for (size_t deviceIndex = 0; deviceIndex < numDevices; deviceIndex++)
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{
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DeviceInfo* pDevInfo = 0;
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//Get device name and create new DeviceInfo entry
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//Get property name size.
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osErr = AudioDeviceGetPropertyInfo(deviceIDs[deviceIndex], 0, 0, kAudioDevicePropertyDeviceName, &propSize, NULL);
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if (osErr == kAudioHardwareNoError)
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{
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//Get property: name.
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char* deviceName = new char[propSize];
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osErr = AudioDeviceGetProperty(deviceIDs[deviceIndex], 0, 0, kAudioDevicePropertyDeviceName, &propSize, deviceName);
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if (osErr == kAudioHardwareNoError)
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{
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if ( (m_DeviceName == deviceName) &&
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(m_DeviceID != deviceIDs[deviceIndex]) ) {
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m_DeviceID = deviceIDs[deviceIndex];
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m_pMyManager->NotifyClient (WCMRAudioDeviceManagerClient::DeviceDebugInfo, (void *)"Current device has changed it's id.");
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}
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}
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else
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{
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retVal = eCoreAudioFailed;
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DEBUG_MSG("Failed to get device name. Device ID: " << m_DeviceID);
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}
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delete [] deviceName;
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}
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else
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{
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retVal = eCoreAudioFailed;
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DEBUG_MSG("Failed to get device name prop Info. Device ID: " << m_DeviceID);
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}
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}
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delete [] deviceIDs;
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}
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//**********************************************************************************************
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// WCMRCoreAudioDevice::UpdateDeviceName
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//
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@ -875,13 +941,26 @@ WTErr WCMRCoreAudioDevice::SetAndCheckCurrentSamplingRate (int newRate)
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OSStatus err = kAudioHardwareNoError;
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UInt32 propSize = 0;
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// Check current sample rate
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/*
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propSize = sizeof (Float64);
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Float64 currentSamplingRate = 0.0;
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err = AudioDeviceGetProperty(m_DeviceID, 0, 0, kAudioDevicePropertyNominalSampleRate, &propSize, ¤tSamplingRate);
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if (err == kAudioHardwareNoError)
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{
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if (currentSamplingRate == newRate)
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{
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// nothing to do
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return (retVal);
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}
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}*/
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// 1. Set new sampling rate
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Float64 newNominalRate = newRate;
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propSize = sizeof (Float64);
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err = AudioDeviceSetProperty(m_DeviceID, NULL, 0, 0, kAudioDevicePropertyNominalSampleRate, propSize, &newNominalRate);
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m_pMyManager->NotifyClient (WCMRAudioDeviceManagerClient::DeviceDebugInfo, (void *)"Changed the Sampling Rate.");
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if (err != kAudioHardwareNoError)
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{
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retVal = eCoreAudioFailed;
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@ -925,6 +1004,8 @@ WTErr WCMRCoreAudioDevice::SetAndCheckCurrentSamplingRate (int newRate)
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// If sample rate actually changed
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if (tryAgain != 0)
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{
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m_pMyManager->NotifyClient (WCMRAudioDeviceManagerClient::DeviceDebugInfo, (void *)"Changed the Sampling Rate.");
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// Update member with new rate
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m_CurrentSamplingRate = newRate;
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@ -941,6 +1022,9 @@ WTErr WCMRCoreAudioDevice::SetAndCheckCurrentSamplingRate (int newRate)
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char debugMsg[128];
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snprintf (debugMsg, sizeof(debugMsg), "Unable to change SR, even after waiting for %d milliseconds", actualWait * PROPERTY_CHANGE_SLEEP_TIME_MILLISECONDS);
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m_pMyManager->NotifyClient (WCMRAudioDeviceManagerClient::DeviceDebugInfo, (void *)debugMsg);
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float sample_rate_update = actualSamplingRate;
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m_pMyManager->NotifyClient (WCMRAudioDeviceManagerClient::SamplingRateChanged, (void *)&sample_rate_update);
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}
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}
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@ -1471,8 +1555,8 @@ WTErr WCMRCoreAudioDevice::SetupAUHAL()
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}
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//gains access to the services provided by the component
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OpenAComponent(comp, &m_AUHALAudioUnit);
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OpenAComponent(comp, &m_AUHALAudioUnit);
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retVal = EnableAudioUnitIO();
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if (retVal != eNoErr)
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@ -1730,7 +1814,6 @@ WTErr WCMRCoreAudioDevice::TearDownAUHAL()
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}
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//**********************************************************************************************
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// WCMRCoreAudioDevice::SetActive
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//
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@ -1796,9 +1879,8 @@ WTErr WCMRCoreAudioDevice::SetActive (bool newState)
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m_DropsDetected = 0;
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m_DropsReported = 0;
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m_IgnoreThisDrop = true;
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UpdateDeviceInfo();
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}
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m_IsActive = newState;
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@ -1926,6 +2008,7 @@ WTErr WCMRCoreAudioDevice::SetStreaming (bool newState)
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if(err)
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{
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DEBUG_MSG( "Failed to start AudioUnit, err " << err );
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m_pMyManager->NotifyClient (WCMRAudioDeviceManagerClient::DeviceDebugInfo, (void *)"Failed to start AudioUnit.");
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retVal = eGenericErr;
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goto Exit;
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}
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@ -2556,7 +2639,7 @@ WTErr WCMRCoreAudioDeviceManager::getDeviceAvailableSampleRates(DeviceID deviceI
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return retVal;
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}
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WTErr WCMRCoreAudioDeviceManager::getDeviceMaxInputChannels(DeviceID deviceId, unsigned int& inputChannels)
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{
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@ -2878,6 +2961,15 @@ WTErr WCMRCoreAudioDeviceManager::updateDeviceListImpl()
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NotifyClient (WCMRAudioDeviceManagerClient::IODeviceDisconnected);
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return err;
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}
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WCMRCoreAudioDevice* current_device = dynamic_cast<WCMRCoreAudioDevice*>(m_CurrentDevice);
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if ( current_device &&
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(current_device->DeviceID() != devInfo.m_DeviceId ) )
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{
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NotifyClient (WCMRAudioDeviceManagerClient::RequestReset);
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return err;
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}
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}
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NotifyClient (WCMRAudioDeviceManagerClient::DeviceListChanged);
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@ -138,6 +138,7 @@ protected:
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#endif //WV_USE_TONE_GEN
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WTErr UpdateDeviceInfo ();
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WTErr UpdateDeviceId ();
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WTErr UpdateDeviceName();
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WTErr UpdateDeviceInputs();
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WTErr UpdateDeviceOutputs();
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@ -167,8 +168,7 @@ protected:
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static OSStatus StaticPropertyChangeProc (AudioDeviceID inDevice, UInt32 inChannel, Boolean isInput,
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AudioDevicePropertyID inPropertyID, void *inClientData);
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void PropertyChangeProc (AudioDevicePropertyID inPropertyID);
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void resetAudioDevice();
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private:
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};
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