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Only enable RegionFX in debug builds for the time being
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4b83915335
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3 changed files with 8 additions and 0 deletions
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@ -98,6 +98,7 @@ AudioRegionEditor::AudioRegionEditor (Session* s, AudioRegionView* arv)
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_table.attach (_fade_before_fx_toggle, 2, 3, _table_row, _table_row + 1, Gtk::FILL, Gtk::FILL);
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++_table_row;
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#ifndef NDEBUG // disable region Fx for now
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_region_line_label.set_name ("AudioRegionEditorLabel");
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_region_line_label.set_text (_("Region Line:"));
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_region_line_label.set_alignment (1, 0.5);
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@ -105,6 +106,7 @@ AudioRegionEditor::AudioRegionEditor (Session* s, AudioRegionView* arv)
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_table.attach (_region_line, 1, 2, _table_row, _table_row + 1, Gtk::FILL, Gtk::FILL);
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_table.attach (_show_on_touch, 2, 3, _table_row, _table_row + 1, Gtk::FILL, Gtk::FILL);
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++_table_row;
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#endif
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UI::instance()->set_tip (_polarity_toggle, _("Invert the signal polarity (180deg phase shift)"));
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UI::instance()->set_tip (_fade_before_fx_toggle, _("Apply region effects after the region fade.\nThis is useful if the effect(s) have tail, which would otherwise be faded out by the region fade (e.g. reverb, delay)"));
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