lollis: fix drawing and positioning glitches

This commit is contained in:
Paul Davis 2023-06-21 16:18:18 -06:00
parent a6c1a3d9d0
commit c75b9a11ef
2 changed files with 11 additions and 9 deletions

View file

@ -4662,6 +4662,6 @@ void
MidiRegionView::sync_velocity_drag (double factor) MidiRegionView::sync_velocity_drag (double factor)
{ {
for (auto & s : _selection) { for (auto & s : _selection) {
s->set_velocity (s->visual_velocity() * factor); s->set_velocity (factor);
} }
} }

View file

@ -75,6 +75,7 @@ void
VelocityGhostRegion::add_note (NoteBase* nb) VelocityGhostRegion::add_note (NoteBase* nb)
{ {
ArdourCanvas::Lollipop* l = new ArdourCanvas::Lollipop (_note_group); ArdourCanvas::Lollipop* l = new ArdourCanvas::Lollipop (_note_group);
l->set_bounding_parent (base_rect);
GhostEvent* event = new GhostEvent (nb, _note_group, l); GhostEvent* event = new GhostEvent (nb, _note_group, l);
events.insert (std::make_pair (nb->note(), event)); events.insert (std::make_pair (nb->note(), event));
@ -101,7 +102,7 @@ void
VelocityGhostRegion::set_size_and_position (GhostEvent& ev) VelocityGhostRegion::set_size_and_position (GhostEvent& ev)
{ {
ArdourCanvas::Lollipop* l = dynamic_cast<ArdourCanvas::Lollipop*> (ev.item); ArdourCanvas::Lollipop* l = dynamic_cast<ArdourCanvas::Lollipop*> (ev.item);
const double available_height = base_rect->y1() - (2.0 * lollipop_radius); const double available_height = base_rect->y1();
const double actual_height = (ev.event->note()->velocity() / 127.0) * available_height; const double actual_height = (ev.event->note()->velocity() / 127.0) * available_height;
l->set (ArdourCanvas::Duple (ev.event->x0() - 1.0, base_rect->y1() - actual_height), actual_height, lollipop_radius); l->set (ArdourCanvas::Duple (ev.event->x0() - 1.0, base_rect->y1() - actual_height), actual_height, lollipop_radius);
} }
@ -132,20 +133,21 @@ VelocityGhostRegion::set_colors ()
void void
VelocityGhostRegion::drag_lolli (ArdourCanvas::Lollipop* l, GdkEventMotion* ev) VelocityGhostRegion::drag_lolli (ArdourCanvas::Lollipop* l, GdkEventMotion* ev)
{ {
ArdourCanvas::Rect r (base_rect->item_to_window (base_rect->get())); ArdourCanvas::Rect r (base_rect->item_to_canvas (base_rect->get()));
/* translate event y-coord so that zero matches the top of base_rect /* translate event y-coord so that zero matches the top of base_rect
* (event coordinates use window coordinate space) * (event coordinates use window coordinate space)
*/ */
ev->y -= r.y0; ev->y -= r.y0;
/* clamp y to be within the range defined by the base_rect height minus /* clamp y to be within the range defined by the base_rect height minus
* the lollipop radius at top and bottom * the lollipop radius at top and bottom
*/ */
const double effective_y = std::max (lollipop_radius, std::min (r.height() - (2.0 * lollipop_radius), ev->y)); const double effective_y = std::max (0.0, std::min (r.height(), ev->y));
const double newlen = r.height() - effective_y - lollipop_radius; const double newlen = r.height() - effective_y;
const double delta = newlen - l->length(); const double delta = newlen - l->length();
MidiRegionView* mrv = dynamic_cast<MidiRegionView*> (&parent_rv); MidiRegionView* mrv = dynamic_cast<MidiRegionView*> (&parent_rv);
@ -155,7 +157,7 @@ VelocityGhostRegion::drag_lolli (ArdourCanvas::Lollipop* l, GdkEventMotion* ev)
* changing the note velocities. * changing the note velocities.
*/ */
const double factor = newlen / l->length(); const double factor = newlen / base_rect->height();
mrv->sync_velocity_drag (factor); mrv->sync_velocity_drag (factor);
MidiRegionView::Selection const & sel (mrv->selection()); MidiRegionView::Selection const & sel (mrv->selection());
@ -176,12 +178,12 @@ VelocityGhostRegion::y_position_to_velocity (double y) const
const ArdourCanvas::Rect r (base_rect->get()); const ArdourCanvas::Rect r (base_rect->get());
int velocity; int velocity;
if (y >= r.height() - (2.0 * lollipop_radius)) { if (y >= r.height()) {
velocity = 0; velocity = 0;
} else if (y <= lollipop_radius) { } else if (y <= 0.) {
velocity = 127; velocity = 127;
} else { } else {
velocity = floor (127. * (((r.height() - 2.0 * lollipop_radius)- y) / r.height())); velocity = floor (127. * (1.0 - (y / r.height())));
} }
return velocity; return velocity;