don't ping JACK server 4 times to see if it is already up when ardour starts

This commit is contained in:
Paul Davis 2013-09-25 22:56:28 -04:00
parent d6274d5c3e
commit c736d88a5f
4 changed files with 18 additions and 31 deletions

View file

@ -63,7 +63,7 @@ deinstantiate ()
static bool
already_configured ()
{
return JackConnection::server_running ();
return !JackConnection::in_control ();
}
static ARDOUR::AudioBackendInfo _descriptor = {

View file

@ -513,7 +513,10 @@ JACKAudioBackend::start ()
{
if (!available()) {
if (!_jack_connection->server_running()) {
if (_jack_connection->in_control()) {
/* we will be starting JACK, so set up the
command that JACK will use when it (auto-)starts
*/
setup_jack_startup_command ();
}

View file

@ -36,6 +36,8 @@ using std::vector;
using std::cerr;
using std::endl;
bool JackConnection::_in_control = false;
static void jack_halted_callback (void* arg)
{
JackConnection* jc = static_cast<JackConnection*> (arg);
@ -54,17 +56,9 @@ JackConnection::JackConnection (const std::string& arg1, const std::string& arg2
, _client_name (arg1)
, session_uuid (arg2)
{
_in_control = !server_running();
}
/* See if the server is already up
*/
JackConnection::~JackConnection ()
{
close ();
}
bool
JackConnection::server_running ()
{
EnvironmentalProtectionAgency* global_epa = EnvironmentalProtectionAgency::get_global_epa ();
boost::scoped_ptr<EnvironmentalProtectionAgency> current_epa;
@ -83,10 +77,15 @@ JackConnection::server_running ()
if (status == 0) {
jack_client_close (c);
return true;
_in_control = false;
} else {
_in_control = true;
}
}
return false;
JackConnection::~JackConnection ()
{
close ();
}
int
@ -106,19 +105,6 @@ JackConnection::open ()
global_epa->restore ();
}
/* check to see if the server is already running so that we know if we
* are starting it.
*/
jack_client_t* c = jack_client_open ("ardourprobe", JackNoStartServer, &status);
if (status == 0) {
_in_control = false;
jack_client_close (c);
} else {
_in_control = true;
}
/* ensure that PATH or equivalent includes likely locations of the JACK
* server, in case the user's default does not.
*/

View file

@ -27,15 +27,13 @@ class JackConnection {
void halted_callback ();
void halted_info_callback (jack_status_t, const char*);
bool in_control() const { return _in_control; }
static bool server_running();
static bool in_control() { return _in_control; }
private:
jack_client_t* volatile _jack;
std::string _client_name;
std::string session_uuid;
bool _in_control;
static bool _in_control;
};
} // namespace