don't ping JACK server 4 times to see if it is already up when ardour starts

This commit is contained in:
Paul Davis 2013-09-25 22:56:28 -04:00
parent d6274d5c3e
commit c736d88a5f
4 changed files with 18 additions and 31 deletions

View file

@ -36,6 +36,8 @@ using std::vector;
using std::cerr;
using std::endl;
bool JackConnection::_in_control = false;
static void jack_halted_callback (void* arg)
{
JackConnection* jc = static_cast<JackConnection*> (arg);
@ -54,17 +56,9 @@ JackConnection::JackConnection (const std::string& arg1, const std::string& arg2
, _client_name (arg1)
, session_uuid (arg2)
{
_in_control = !server_running();
}
/* See if the server is already up
*/
JackConnection::~JackConnection ()
{
close ();
}
bool
JackConnection::server_running ()
{
EnvironmentalProtectionAgency* global_epa = EnvironmentalProtectionAgency::get_global_epa ();
boost::scoped_ptr<EnvironmentalProtectionAgency> current_epa;
@ -83,10 +77,15 @@ JackConnection::server_running ()
if (status == 0) {
jack_client_close (c);
return true;
_in_control = false;
} else {
_in_control = true;
}
}
return false;
JackConnection::~JackConnection ()
{
close ();
}
int
@ -106,19 +105,6 @@ JackConnection::open ()
global_epa->restore ();
}
/* check to see if the server is already running so that we know if we
* are starting it.
*/
jack_client_t* c = jack_client_open ("ardourprobe", JackNoStartServer, &status);
if (status == 0) {
_in_control = false;
jack_client_close (c);
} else {
_in_control = true;
}
/* ensure that PATH or equivalent includes likely locations of the JACK
* server, in case the user's default does not.
*/