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Preserve and restore x and y origin of editor viewport in Editor state.
Clean up Editor's update of various things by: 1. merging Editor's handlers of SuperRapidScreenUpdate. 2. separating out work to be done on this update and work to be done on a locate. Hopefully easier to understand this way. git-svn-id: svn://localhost/ardour2/branches/3.0@6648 d708f5d6-7413-0410-9779-e7cbd77b26cf
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5 changed files with 150 additions and 158 deletions
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@ -401,6 +401,7 @@ class Editor : public PublicEditor, public PBD::ScopedConnectionList, public ARD
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void restore_editing_space();
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void reset_x_origin (nframes64_t);
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void reset_x_origin_to_follow_playhead ();
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void reset_y_origin (double);
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void reset_zoom (double);
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void reposition_and_zoom (nframes64_t, double);
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@ -987,11 +988,11 @@ class Editor : public PublicEditor, public PBD::ScopedConnectionList, public ARD
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static void build_cursors ();
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sigc::connection scroll_connection;
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sigc::connection super_rapid_screen_update_connection;
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nframes64_t last_update_frame;
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void center_screen_internal (nframes64_t, float);
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void update_current_screen ();
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void super_rapid_screen_update ();
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void session_going_away ();
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@ -1253,9 +1254,6 @@ class Editor : public PublicEditor, public PBD::ScopedConnectionList, public ARD
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void reverse_selection ();
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void edit_envelope ();
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void start_scrolling ();
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void stop_scrolling ();
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double last_scrub_x;
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int scrubbing_direction;
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int scrub_reversals;
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@ -1966,10 +1964,8 @@ public:
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void get_regions_for_action (RegionSelection&, bool allow_entered = false, bool allow_edit_position = true);
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sigc::connection fast_screen_update_connection;
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gint start_updating ();
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gint stop_updating ();
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void fast_update_strips ();
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void start_updating_meters ();
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void stop_updating_meters ();
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bool meters_running;
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void select_next_route ();
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@ -1999,7 +1995,15 @@ public:
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void visible_order_range (int*, int*) const;
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void located ();
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/** true if we've made a locate request that hasn't yet been processed */
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bool _pending_locate_request;
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/** if true, there is a pending Session locate which is the initial one when loading a session;
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we need to know this so that we don't (necessarily) set the viewport to show the playhead
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initially.
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*/
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bool _pending_initial_locate;
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Gtk::HBox _summary_hbox;
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EditorSummary* _summary;
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