Preserve and restore x and y origin of editor viewport in Editor state.

Clean up Editor's update of various things by:
1. merging Editor's handlers of SuperRapidScreenUpdate.
2. separating out work to be done on this update and work to be done
   on a locate.
Hopefully easier to understand this way.


git-svn-id: svn://localhost/ardour2/branches/3.0@6648 d708f5d6-7413-0410-9779-e7cbd77b26cf
This commit is contained in:
Carl Hetherington 2010-02-08 01:25:06 +00:00
parent 2c16f7aa7f
commit c3b5e572df
5 changed files with 150 additions and 158 deletions

View file

@ -263,6 +263,7 @@ Editor::Editor ()
, nudge_clock (X_("nudge"), false, X_("NudgeClock"), true, false, true)
, meters_running(false)
, _pending_locate_request (false)
, _pending_initial_locate (false)
{
constructed = false;
@ -923,8 +924,6 @@ Editor::access_action (std::string action_group, std::string action_item)
if (act) {
act->activate();
}
}
void
@ -934,20 +933,6 @@ Editor::on_realize ()
Realized ();
}
void
Editor::start_scrolling ()
{
scroll_connection = ARDOUR_UI::instance()->SuperRapidScreenUpdate.connect
(sigc::mem_fun(*this, &Editor::update_current_screen));
}
void
Editor::stop_scrolling ()
{
scroll_connection.disconnect ();
}
void
Editor::map_position_change (nframes64_t frame)
{
@ -1068,7 +1053,6 @@ Editor::set_session (Session *t)
compute_fixed_ruler_scale ();
/* there are never any selected regions at startup */
sensitize_the_right_region_actions (false);
XMLNode* node = ARDOUR_UI::instance()->editor_settings();
@ -1077,6 +1061,7 @@ Editor::set_session (Session *t)
/* catch up with the playhead */
_session->request_locate (playhead_cursor->current_frame);
_pending_initial_locate = true;
update_title ();
@ -1158,8 +1143,10 @@ Editor::set_session (Session *t)
(static_cast<TimeAxisView*>(*i))->set_samples_per_unit (frames_per_unit);
}
start_scrolling ();
super_rapid_screen_update_connection = ARDOUR_UI::instance()->SuperRapidScreenUpdate.connect (
sigc::mem_fun (*this, &Editor::super_rapid_screen_update)
);
switch (_snap_type) {
case SnapToRegionStart:
case SnapToRegionEnd:
@ -1175,7 +1162,7 @@ Editor::set_session (Session *t)
/* register for undo history */
_session->register_with_memento_command_factory(_id, this);
start_updating ();
start_updating_meters ();
}
void
@ -2296,11 +2283,13 @@ Editor::set_state (const XMLNode& node, int /*version*/)
nframes64_t pos;
if (sscanf (prop->value().c_str(), "%" PRId64, &pos) == 1) {
reset_x_origin (pos);
/* this hack prevents the initial call to update_current_screen() from doing re-centering on the playhead */
last_update_frame = pos;
}
}
if ((prop = node.property ("y-origin")) != 0) {
reset_y_origin (atof (prop->value ()));
}
if ((prop = node.property ("internal-edit"))) {
bool yn = string_is_affirmative (prop->value());
RefPtr<Action> act = ActionManager::get_action (X_("MouseMode"), X_("toggle-internal-edit"));
@ -2455,6 +2444,8 @@ Editor::get_state ()
node->add_property ("playhead", buf);
snprintf (buf, sizeof (buf), "%" PRIi64, leftmost_frame);
node->add_property ("left-frame", buf);
snprintf (buf, sizeof (buf), "%f", vertical_adjustment.get_value ());
node->add_property ("y-origin", buf);
node->add_property ("show-waveforms-recording", _show_waveforms_recording ? "yes" : "no");
node->add_property ("show-measures", _show_measures ? "yes" : "no");
@ -3699,7 +3690,7 @@ Editor::set_follow_playhead (bool yn)
if (_follow_playhead != yn) {
if ((_follow_playhead = yn) == true) {
/* catch up */
update_current_screen ();
reset_x_origin_to_follow_playhead ();
}
instant_save ();
}
@ -4066,10 +4057,12 @@ Editor::on_key_release_event (GdkEventKey* ev)
// return key_press_focus_accelerator_handler (*this, ev);
}
/** Queue up a change to the viewport x origin.
* @param frame New x origin.
*/
void
Editor::reset_x_origin (nframes64_t frame)
{
//cerr << "resetting x origin" << endl;
queue_visual_change (frame);
}
@ -4731,7 +4724,13 @@ Editor::located ()
{
ENSURE_GUI_THREAD (*this, &Editor::located);
playhead_cursor->set_position (_session->audible_frame ());
if (_follow_playhead && !_pending_initial_locate) {
reset_x_origin_to_follow_playhead ();
}
_pending_locate_request = false;
_pending_initial_locate = false;
}
void
@ -5025,115 +5024,127 @@ Editor::horizontal_scroll_right ()
reset_x_origin (leftmost_position() + current_page_frames() / 5);
}
/** Queue a change for the Editor viewport x origin to follow the playhead */
void
Editor::update_current_screen ()
Editor::reset_x_origin_to_follow_playhead ()
{
if (_pending_locate_request) {
/* we don't update things when there's a pending locate request, otherwise
when the editor requests a locate there is a chance that this method
will move the playhead before the locate request is processed, causing
a visual glitch. */
nframes64_t const frame = playhead_cursor->current_frame;
if (frame < leftmost_frame || frame > leftmost_frame + current_page_frames()) {
if (_session->transport_speed() < 0) {
if (frame > (current_page_frames() / 2)) {
center_screen (frame-(current_page_frames()/2));
} else {
center_screen (current_page_frames()/2);
}
} else {
if (frame < leftmost_frame) {
/* moving left */
nframes64_t l = 0;
if (_session->transport_rolling()) {
/* rolling; end up with the playhead at the right of the page */
l = frame - current_page_frames ();
} else {
/* not rolling: end up with the playhead 3/4 of the way along the page */
l = frame - (3 * current_page_frames() / 4);
}
if (l < 0) {
l = 0;
}
center_screen_internal (l + (current_page_frames() / 2), current_page_frames ());
} else {
/* moving right */
if (_session->transport_rolling()) {
/* rolling: end up with the playhead on the left of the page */
center_screen_internal (frame + (current_page_frames() / 2), current_page_frames ());
} else {
/* not rolling: end up with the playhead 1/4 of the way along the page */
center_screen_internal (frame + (current_page_frames() / 4), current_page_frames ());
}
}
}
}
}
void
Editor::super_rapid_screen_update ()
{
if (!_session || !_session->engine().running()) {
return;
}
if (_session && _session->engine().running()) {
/* METERING / MIXER STRIPS */
nframes64_t const frame = _session->audible_frame();
if (_dragging_playhead) {
goto almost_done;
/* update track meters, if required */
if (is_mapped() && meters_running) {
RouteTimeAxisView* rtv;
for (TrackViewList::iterator i = track_views.begin(); i != track_views.end(); ++i) {
if ((rtv = dynamic_cast<RouteTimeAxisView*>(*i)) != 0) {
rtv->fast_update ();
}
}
}
/* only update if the playhead is on screen or we are following it */
/* and any current mixer strip */
if (current_mixer_strip) {
current_mixer_strip->fast_update ();
}
if (_follow_playhead && _session->requested_return_frame() < 0) {
/* PLAYHEAD AND VIEWPORT */
//playhead_cursor->canvas_item.show();
nframes64_t const frame = _session->audible_frame();
if (frame != last_update_frame) {
/* There are a few reasons why we might not update the playhead / viewport stuff:
*
* 1. we don't update things when there's a pending locate request, otherwise
* when the editor requests a locate there is a chance that this method
* will move the playhead before the locate request is processed, causing
* 2. if we're not rolling, there's nothing to do here (locates are handled elsewhere).
* 3. if we're still at the same frame that we were last time, there's nothing to do.
*/
if (!_pending_locate_request && _session->transport_speed() != 0 && frame != last_update_frame) {
last_update_frame = frame;
if (!_dragging_playhead) {
playhead_cursor->set_position (frame);
}
#undef CONTINUOUS_SCROLL
#ifndef CONTINUOUS_SCROLL
if (frame < leftmost_frame || frame > leftmost_frame + current_page_frames()) {
#ifndef CONTINUOUS_SCROLL
if (_session->transport_speed() < 0) {
if (frame > (current_page_frames()/2)) {
center_screen (frame-(current_page_frames()/2));
} else {
center_screen (current_page_frames()/2);
}
} else {
if (frame < leftmost_frame) {
/* moving left */
nframes64_t l = 0;
if (_session->transport_rolling()) {
/* rolling; end up with the playhead at the right of the page */
l = frame - current_page_frames ();
} else {
/* not rolling: end up with the playhead 3/4 of the way along the page */
l = frame - (3 * current_page_frames() / 4);
}
if (l < 0) {
l = 0;
}
center_screen_internal (l + (current_page_frames() / 2), current_page_frames ());
} else {
/* moving right */
if (_session->transport_rolling()) {
/* rolling: end up with the playhead on the left of the page */
center_screen_internal (frame + (current_page_frames() / 2), current_page_frames ());
} else {
/* not rolling: end up with the playhead 1/4 of the way along the page */
center_screen_internal (frame + (current_page_frames() / 4), current_page_frames ());
}
}
}
}
playhead_cursor->set_position (frame);
if (!_dragging_playhead && _follow_playhead && _session->requested_return_frame() < 0) {
reset_x_origin_to_follow_playhead ();
}
#else // CONTINUOUS_SCROLL
/* don't do continuous scroll till the new position is in the rightmost quarter of the
editor canvas
*/
if (_session->transport_speed()) {
double target = ((double)frame - (double)current_page_frames()/2.0) / frames_per_unit;
if (target <= 0.0) target = 0.0;
if ( fabs(target - current) < current_page_frames()/frames_per_unit ) {
target = (target * 0.15) + (current * 0.85);
} else {
/* relax */
}
//printf("frame: %d, cpf: %d, fpu: %6.6f, current: %6.6f, target : %6.6f\n", frame, current_page_frames(), frames_per_unit, current, target );
current = target;
horizontal_adjustment.set_value ( current );
}
playhead_cursor->set_position (frame);
/* don't do continuous scroll till the new position is in the rightmost quarter of the
editor canvas
*/
double target = ((double)frame - (double)current_page_frames()/2.0) / frames_per_unit;
if (target <= 0.0) {
target = 0.0;
}
if (fabs(target - current) < current_page_frames() / frames_per_unit) {
target = (target * 0.15) + (current * 0.85);
} else {
/* relax */
}
current = target;
horizontal_adjustment.set_value (current);
#endif // CONTINUOUS_SCROLL
}
} else {
if (frame != last_update_frame) {
playhead_cursor->set_position (frame);
}
}
almost_done:
last_update_frame = frame;
if (current_mixer_strip) {
current_mixer_strip->fast_update ();
}
}
}
@ -5145,7 +5156,8 @@ Editor::session_going_away ()
_session_connections.drop_connections ();
stop_scrolling ();
super_rapid_screen_update_connection.disconnect ();
selection->clear ();
cut_buffer->clear ();