add some comments to Canvas::Image and ensure that the canvas redraws after a put_image() call is handled in the GUI thread

This commit is contained in:
Paul Davis 2013-04-15 22:34:36 -04:00
parent 37dd7e952b
commit be23e48e7f
2 changed files with 30 additions and 0 deletions

View file

@ -48,7 +48,28 @@ public:
Cairo::Format format;
};
/**
* Returns a shared_ptr to a Data object that can be used to
* write image data to. The Data object will contain a pointer
* to the buffer, along with image properties that may be
* useful during the data writing.
*
* Can be called from any thread BUT ..
*
* ... to avoid collisions with Image deletion, some synchronization method
* may be required or the use of shared_ptr<Image> or similar.
*/
boost::shared_ptr<Data> get_image ();
/**
* Queues a Data object to be used to redraw this Image item
* at the earliest possible opportunity.
*
* May be called from any thread BUT ...
*
* ... to avoid collisions with Image deletion, some synchronization method
* may be required or the use of shared_ptr<Image> or similar.
*/
void put_image (boost::shared_ptr<Data>);
void render (Rect const &, Cairo::RefPtr<Cairo::Context>) const;

View file

@ -60,6 +60,8 @@ Image::compute_bounding_box () const
boost::shared_ptr<Image::Data>
Image::get_image ()
{
/* can be called by any thread */
int stride = Cairo::ImageSurface::format_stride_for_width (_format, _width);
boost::shared_ptr<Data> d (new Data (boost::shared_array<uint8_t> (new uint8_t[stride*_height]), _width, _height, stride, _format));
@ -69,6 +71,8 @@ Image::get_image ()
void
Image::put_image (boost::shared_ptr<Data> d)
{
/* can be called by any thread */
_pending = d;
DataReady (); /* EMIT SIGNAL */
}
@ -77,8 +81,13 @@ void
Image::accept_data ()
{
/* must be executed in gui thread */
begin_change ();
_current = _pending;
_pending.reset ();
_need_render = true;
end_change (); // notify canvas that we need redrawing
}