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add some comments to Canvas::Image and ensure that the canvas redraws after a put_image() call is handled in the GUI thread
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2 changed files with 30 additions and 0 deletions
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@ -48,7 +48,28 @@ public:
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Cairo::Format format;
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};
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/**
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* Returns a shared_ptr to a Data object that can be used to
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* write image data to. The Data object will contain a pointer
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* to the buffer, along with image properties that may be
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* useful during the data writing.
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*
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* Can be called from any thread BUT ..
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*
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* ... to avoid collisions with Image deletion, some synchronization method
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* may be required or the use of shared_ptr<Image> or similar.
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*/
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boost::shared_ptr<Data> get_image ();
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/**
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* Queues a Data object to be used to redraw this Image item
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* at the earliest possible opportunity.
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*
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* May be called from any thread BUT ...
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*
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* ... to avoid collisions with Image deletion, some synchronization method
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* may be required or the use of shared_ptr<Image> or similar.
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*/
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void put_image (boost::shared_ptr<Data>);
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void render (Rect const &, Cairo::RefPtr<Cairo::Context>) const;
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@ -60,6 +60,8 @@ Image::compute_bounding_box () const
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boost::shared_ptr<Image::Data>
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Image::get_image ()
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{
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/* can be called by any thread */
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int stride = Cairo::ImageSurface::format_stride_for_width (_format, _width);
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boost::shared_ptr<Data> d (new Data (boost::shared_array<uint8_t> (new uint8_t[stride*_height]), _width, _height, stride, _format));
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@ -69,6 +71,8 @@ Image::get_image ()
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void
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Image::put_image (boost::shared_ptr<Data> d)
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{
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/* can be called by any thread */
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_pending = d;
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DataReady (); /* EMIT SIGNAL */
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}
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@ -77,8 +81,13 @@ void
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Image::accept_data ()
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{
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/* must be executed in gui thread */
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begin_change ();
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_current = _pending;
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_pending.reset ();
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_need_render = true;
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end_change (); // notify canvas that we need redrawing
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}
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