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add some comments to Canvas::Image and ensure that the canvas redraws after a put_image() call is handled in the GUI thread
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2 changed files with 30 additions and 0 deletions
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@ -60,6 +60,8 @@ Image::compute_bounding_box () const
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boost::shared_ptr<Image::Data>
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Image::get_image ()
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{
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/* can be called by any thread */
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int stride = Cairo::ImageSurface::format_stride_for_width (_format, _width);
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boost::shared_ptr<Data> d (new Data (boost::shared_array<uint8_t> (new uint8_t[stride*_height]), _width, _height, stride, _format));
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@ -69,6 +71,8 @@ Image::get_image ()
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void
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Image::put_image (boost::shared_ptr<Data> d)
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{
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/* can be called by any thread */
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_pending = d;
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DataReady (); /* EMIT SIGNAL */
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}
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@ -77,8 +81,13 @@ void
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Image::accept_data ()
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{
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/* must be executed in gui thread */
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begin_change ();
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_current = _pending;
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_pending.reset ();
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_need_render = true;
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end_change (); // notify canvas that we need redrawing
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}
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