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add some comments to Canvas::Image and ensure that the canvas redraws after a put_image() call is handled in the GUI thread
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2 changed files with 30 additions and 0 deletions
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@ -48,7 +48,28 @@ public:
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Cairo::Format format;
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};
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/**
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* Returns a shared_ptr to a Data object that can be used to
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* write image data to. The Data object will contain a pointer
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* to the buffer, along with image properties that may be
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* useful during the data writing.
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*
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* Can be called from any thread BUT ..
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*
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* ... to avoid collisions with Image deletion, some synchronization method
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* may be required or the use of shared_ptr<Image> or similar.
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*/
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boost::shared_ptr<Data> get_image ();
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/**
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* Queues a Data object to be used to redraw this Image item
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* at the earliest possible opportunity.
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*
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* May be called from any thread BUT ...
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*
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* ... to avoid collisions with Image deletion, some synchronization method
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* may be required or the use of shared_ptr<Image> or similar.
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*/
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void put_image (boost::shared_ptr<Data>);
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void render (Rect const &, Cairo::RefPtr<Cairo::Context>) const;
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