part two of removing loopbar

This commit is contained in:
Paul Davis 2014-11-24 12:43:33 +02:00
parent 37170e234f
commit bd9d4be764
5 changed files with 0 additions and 13 deletions

View file

@ -1432,7 +1432,6 @@ Editor::choose_canvas_cursor_on_entry (GdkEventCrossing* /*event*/, ItemType typ
case RangeMarkerBarItem:
case CdMarkerBarItem:
case VideoBarItem:
case PunchLoopBarItem:
case DropZoneItem:
case SelectionItem:
cursor = which_grabber_cursor();

View file

@ -30,7 +30,6 @@ enum ItemType {
RangeMarkerBarItem,
CdMarkerBarItem,
VideoBarItem,
PunchLoopBarItem,
SkipBarItem,
SelectionItem,
ControlPointItem,

View file

@ -676,11 +676,6 @@ Editor::button_press_handler_1 (ArdourCanvas::Item* item, GdkEvent* event, ItemT
return true;
break;
case PunchLoopBarItem:
_drags->set (new RangeMarkerBarDrag (this, item, RangeMarkerBarDrag::CreateLoopMarker), event);
return true;
break;
case ClockRulerItem:
/* XXX this is not really a CursorDrag .. a new Drag object is needed */
_drags->set (new CursorDrag (this, *playhead_cursor, false), event);
@ -1307,7 +1302,6 @@ Editor::button_press_handler (ArdourCanvas::Item* item, GdkEvent* event, ItemTyp
case RangeMarkerBarItem:
case SkipBarItem:
case CdMarkerBarItem:
case PunchLoopBarItem:
case StreamItem:
case TimecodeRulerItem:
case SamplesRulerItem:
@ -1524,7 +1518,6 @@ Editor::button_release_handler (ArdourCanvas::Item* item, GdkEvent* event, ItemT
break;
case MarkerBarItem:
case PunchLoopBarItem:
case SkipBarItem:
case RangeMarkerBarItem:
case CdMarkerBarItem:

View file

@ -195,9 +195,6 @@ Editor::popup_ruler_menu (framepos_t where, ItemType t)
break;
case PunchLoopBarItem:
break;
case SkipBarItem:
break;

View file

@ -144,7 +144,6 @@ setup_gtk_ardour_enums ()
REGISTER_ENUM (RangeMarkerBarItem);
REGISTER_ENUM (CdMarkerBarItem);
REGISTER_ENUM (VideoBarItem);
REGISTER_ENUM (PunchLoopBarItem);
REGISTER_ENUM (SkipBarItem);
REGISTER_ENUM (SelectionItem);
REGISTER_ENUM (ControlPointItem);