I thought I'd committed these changes to 'windows+cc' but I must have forgot....

This commit is contained in:
John Emmas 2014-01-20 17:51:53 +00:00
parent b5e9e7c04c
commit bd16d6afea
3 changed files with 2 additions and 75 deletions

View file

@ -68,7 +68,7 @@ namespace ARDOUR {
extern LIBARDOUR_API PBD::PropertyChange bounds_change;
extern /*LIBARDOUR_API*/ const char* const ardour_config_info;
extern LIBARDOUR_API const char* const ardour_config_info;
LIBARDOUR_API void find_bindings_files (std::map<std::string,std::string>&);

View file

@ -24,7 +24,7 @@
namespace ARDOUR {
/*LIBARDOUR_API extern*/ extern const char* revision;
LIBARDOUR_API extern const char* revision;
extern "C" {
LIBARDOUR_API const char* get_ardour_revision();

View file

@ -1,73 +0,0 @@
/*
Copyright (C) 2013 Paul Davis
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef __libardour_visibility_h__
#define __libardour_visibility_h__
#include "ardour/libardour_visibility.h"
#ifdef LIBARDOUR_IS_IN_WIN_STATIC_LIB // #define if your project uses libardour (under Windows) as a static library
#define LIBARDOUR_IS_IN_WINDLL 0
#endif
#if !defined(LIBARDOUR_IS_IN_WINDLL)
#if defined(COMPILER_MSVC) || defined(COMPILER_MINGW)
// If you need '__declspec' compatibility, add extra compilers to the above as necessary
#define LIBARDOUR_IS_IN_WINDLL 1
#else
#define LIBARDOUR_IS_IN_WINDLL 0
#endif
#endif
#if LIBARDOUR_IS_IN_WINDLL && !defined(LIBARDOUR_API)
#if defined(BUILDING_LIBARDOUR)
#define LIBARDOUR_APICALLTYPE __cdecl
#elif defined(COMPILER_MSVC) || defined(COMPILER_MINGW) // Probably needs Cygwin too, at some point
#define LIBARDOUR_APICALLTYPE __cdecl
#else
#error "Attempting to define __declspec with an incompatible compiler !"
#endif
#elif !defined(LIBARDOUR_APICALLTYPE)
// Other compilers / platforms could be accommodated here (as an example, see LIBARDOUR_HELPER_DLL, below)
#define LIBARDOUR_APICALLTYPE
#endif
/* _WIN32 is defined by most compilers targetting Windows, but within the
* ardour source tree, we also define COMPILER_MSVC or COMPILER_MINGW depending
* on how a Windows build is built.
*/
#if defined _WIN32 || defined __CYGWIN__ || defined(COMPILER_MSVC) || defined(COMPILER_MINGW)
#define LIBARDOUR_HELPER_DLL_IMPORT __declspec(dllimport)
#define LIBARDOUR_HELPER_DLL_EXPORT __declspec(dllexport)
#define LIBARDOUR_HELPER_DLL_LOCAL
#else
#if __GNUC__ >= 4
#define LIBARDOUR_HELPER_DLL_IMPORT __attribute__ ((visibility ("default")))
#define LIBARDOUR_HELPER_DLL_EXPORT __attribute__ ((visibility ("default")))
#define LIBARDOUR_HELPER_DLL_LOCAL __attribute__ ((visibility ("hidden")))
#else
#define LIBARDOUR_HELPER_DLL_IMPORT
#define LIBARDOUR_HELPER_DLL_EXPORT
#define LIBARDOUR_HELPER_DLL_LOCAL
#endif
#endif
#endif /* __libardour_visibility_h__ */