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try using threaded waveviews in tracks also
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1 changed files with 0 additions and 8 deletions
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@ -92,11 +92,7 @@ WaveView::WaveView (Canvas* c, boost::shared_ptr<ARDOUR::AudioRegion> region)
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, _start_shift (0.0)
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, _start_shift (0.0)
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, _region_start (region->start())
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, _region_start (region->start())
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, get_image_in_thread (false)
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, get_image_in_thread (false)
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#ifdef USE_TRACKS_CODE_FEATURES
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, always_get_image_in_thread (true)
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#else
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, always_get_image_in_thread (false)
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, always_get_image_in_thread (false)
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#endif
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, rendered (false)
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, rendered (false)
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{
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{
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if (!images) {
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if (!images) {
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@ -129,11 +125,7 @@ WaveView::WaveView (Item* parent, boost::shared_ptr<ARDOUR::AudioRegion> region)
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, _start_shift (0.0)
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, _start_shift (0.0)
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, _region_start (region->start())
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, _region_start (region->start())
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, get_image_in_thread (false)
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, get_image_in_thread (false)
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#ifdef USE_TRACKS_CODE_FEATURES
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, always_get_image_in_thread (true)
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#else
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, always_get_image_in_thread (false)
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, always_get_image_in_thread (false)
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#endif
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, rendered (false)
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, rendered (false)
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{
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{
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if (!images) {
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if (!images) {
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