Strip trailing whitespace and fix other whitespace errors (e.g. space/tab mixing). Whitespace changes only.

Vimmers, try let c_space_errors = 1 in your .vimrc to highlight this kind of stuff in red.  I don't know the emacs equivalent...


git-svn-id: svn://localhost/ardour2/branches/3.0@5773 d708f5d6-7413-0410-9779-e7cbd77b26cf
This commit is contained in:
David Robillard 2009-10-14 16:10:01 +00:00
parent 8c4ce1e2ce
commit bb9cc45cd2
730 changed files with 14946 additions and 14948 deletions

View file

@ -11,16 +11,16 @@ LinearInterpolation::interpolate (int channel, nframes_t nframes, Sample *input,
{
// index in the input buffers
nframes_t i = 0;
double acceleration;
double distance = 0.0;
if (_speed != _target_speed) {
acceleration = _target_speed - _speed;
} else {
acceleration = 0.0;
}
distance = phase[channel];
for (nframes_t outsample = 0; outsample < nframes; ++outsample) {
i = floor(distance);
@ -29,19 +29,19 @@ LinearInterpolation::interpolate (int channel, nframes_t nframes, Sample *input,
fractional_phase_part -= 1.0;
i++;
}
if (input && output) {
// Linearly interpolate into the output buffer
output[outsample] =
output[outsample] =
input[i] * (1.0f - fractional_phase_part) +
input[i+1] * fractional_phase_part;
}
distance += _speed + acceleration;
}
i = floor(distance);
phase[channel] = distance - floor(distance);
return i;
}
@ -50,16 +50,16 @@ CubicInterpolation::interpolate (int channel, nframes_t nframes, Sample *input,
{
// index in the input buffers
nframes_t i = 0;
double acceleration;
double distance = 0.0;
if (_speed != _target_speed) {
acceleration = _target_speed - _speed;
} else {
acceleration = 0.0;
}
distance = phase[channel];
for (nframes_t outsample = 0; outsample < nframes; ++outsample) {
i = floor(distance);
@ -68,16 +68,16 @@ CubicInterpolation::interpolate (int channel, nframes_t nframes, Sample *input,
fractional_phase_part -= 1.0;
i++;
}
if (input && output) {
// Cubically interpolate into the output buffer
output[outsample] = cube_interp(fractional_phase_part, input[i-1], input[i], input[i+1], input[i+2]);
}
distance += _speed + acceleration;
}
i = floor(distance);
phase[channel] = distance - floor(distance);
return i;
}