NO-OP: whitespace

This commit is contained in:
Robin Gareus 2017-12-12 00:13:12 +01:00
parent 23a4030159
commit ba2b136af2
5 changed files with 50 additions and 50 deletions

View file

@ -186,8 +186,8 @@ Editor::register_actions ()
toggle_reg_sens (editor_actions, "show-editor-mixer", _("Show Editor Mixer"), sigc::mem_fun (*this, &Editor::editor_mixer_button_toggled));
toggle_reg_sens (editor_actions, "show-editor-list", _("Show Editor List"), sigc::mem_fun (*this, &Editor::editor_list_button_toggled));
reg_sens (editor_actions, "playhead-to-next-region-boundary", _("Playhead to Next Region Boundary"), sigc::bind (sigc::mem_fun(*this, &Editor::cursor_to_next_region_boundary), true ));
reg_sens (editor_actions, "playhead-to-next-region-boundary-noselection", _("Playhead to Next Region Boundary (No Track Selection)"), sigc::bind (sigc::mem_fun(*this, &Editor::cursor_to_next_region_boundary), false ));
reg_sens (editor_actions, "playhead-to-next-region-boundary", _("Playhead to Next Region Boundary"), sigc::bind (sigc::mem_fun(*this, &Editor::cursor_to_next_region_boundary), true));
reg_sens (editor_actions, "playhead-to-next-region-boundary-noselection", _("Playhead to Next Region Boundary (No Track Selection)"), sigc::bind (sigc::mem_fun(*this, &Editor::cursor_to_next_region_boundary), false));
reg_sens (editor_actions, "playhead-to-previous-region-boundary", _("Playhead to Previous Region Boundary"), sigc::bind (sigc::mem_fun(*this, &Editor::cursor_to_previous_region_boundary), true));
reg_sens (editor_actions, "playhead-to-previous-region-boundary-noselection", _("Playhead to Previous Region Boundary (No Track Selection)"), sigc::bind (sigc::mem_fun(*this, &Editor::cursor_to_previous_region_boundary), false));
@ -757,13 +757,13 @@ static void _lua_print (std::string s) {
}
void
Editor::trigger_script_by_name ( const std::string script_name )
Editor::trigger_script_by_name (const std::string script_name)
{
string script_path;
ARDOUR::LuaScriptList scr = LuaScripting::instance ().scripts(LuaScriptInfo::EditorAction);
for (ARDOUR::LuaScriptList::const_iterator s = scr.begin(); s != scr.end(); ++s) {
if ( (*s)->name == script_name ) {
if ((*s)->name == script_name) {
script_path = (*s)->path;
if (!Glib::file_test (script_path, Glib::FILE_TEST_EXISTS | Glib::FILE_TEST_IS_REGULAR)) {