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Add action to noninteractively add BBT marker at playhead
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4 changed files with 21 additions and 0 deletions
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@ -247,6 +247,7 @@ public:
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virtual void goto_nth_marker (int nth) = 0;
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virtual void jump_to_loop_marker (bool start) = 0;
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virtual void trigger_script (int nth) = 0;
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virtual void add_bbt_marker_at_playhead_cursor () = 0;
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virtual void add_location_from_playhead_cursor () = 0;
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virtual void remove_location_at_playhead_cursor () = 0;
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virtual void add_location_mark (Temporal::timepos_t const & where) = 0;
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