Hotfix crash in OSX engine dialog.

This is not really a fix, just some quick hack
to make ardour start at all if there’s no prior
CoreAudio EngineState in the config.
This commit is contained in:
Robin Gareus 2015-01-19 17:50:50 +01:00
parent d2fa2450aa
commit b0a5245ef0
3 changed files with 7 additions and 0 deletions

View file

@ -64,6 +64,8 @@ WCMRNativeAudioNoneDevice::WCMRNativeAudioNoneDevice (WCMRAudioDeviceManager *pM
}
_m_inputBuffer = new float[__m_NumInputChannels * m_BufferSizes.back()];
_m_outputBuffer = new float[__m_NumOutputChannels * m_BufferSizes.back()];
m_DefaultBufferSize = m_BufferSizes.back();
m_CurrentBufferSize = m_BufferSizes.back();
}