fix optimized builds

This commit is contained in:
Robin Gareus 2016-02-23 18:50:56 +01:00
parent 1473c2d364
commit ac95f82529

View file

@ -644,7 +644,9 @@ LuaInstance::register_lua_slot (const std::string& name, const std::string& scri
ActionHook ah;
try {
LuaState l;
#ifndef NDEBUG
l.Print.connect (&_lua_print);
#endif
lua_State* L = l.getState();
register_hooks (L);
l.do_command ("function ardour () end");
@ -840,7 +842,9 @@ LuaCallback::get_state (void)
void
LuaCallback::init (void)
{
#ifndef NDEBUG
lua.Print.connect (&_lua_print);
#endif
lua.do_command (
"function ScriptManager ()"