Import libfluidsynth into the Ardour codebase

This commit is contained in:
Robin Gareus 2016-08-23 18:50:54 +02:00
parent ac8617017a
commit ac05f05023
69 changed files with 29290 additions and 0 deletions

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/* FluidSynth - A Software Synthesizer
*
* Copyright (C) 2003 Peter Hanappe and others.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public License
* as published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301, USA
*/
#include "fluid_adsr_env.h"
void
fluid_adsr_env_set_data(fluid_adsr_env_t* env,
fluid_adsr_env_section_t section,
unsigned int count,
fluid_real_t coeff,
fluid_real_t increment,
fluid_real_t min,
fluid_real_t max)
{
env->data[section].count = count;
env->data[section].coeff = coeff;
env->data[section].increment = increment;
env->data[section].min = min;
env->data[section].max = max;
}