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Update Fluidsynth to 2.0.1
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72 changed files with 26031 additions and 16899 deletions
87
libs/fluidsynth/src/fluid_event.h
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87
libs/fluidsynth/src/fluid_event.h
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/* FluidSynth - A Software Synthesizer
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*
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* Copyright (C) 2003 Peter Hanappe and others.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public License
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* as published by the Free Software Foundation; either version 2.1 of
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* the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free
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* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
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* 02110-1301, USA
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*/
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#ifndef _FLUID_EVENT_PRIV_H
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#define _FLUID_EVENT_PRIV_H
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#include "fluidsynth.h"
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#include "fluid_sys.h"
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/* Private data for event */
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/* ?? should be optimized in size, using unions */
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struct _fluid_event_t
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{
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unsigned int time;
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int type;
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fluid_seq_id_t src;
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fluid_seq_id_t dest;
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int channel;
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short key;
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short vel;
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short control;
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short value;
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short id; //?? unused ?
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int pitch;
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unsigned int duration;
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void *data;
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};
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unsigned int fluid_event_get_time(fluid_event_t *evt);
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void fluid_event_set_time(fluid_event_t *evt, unsigned int time);
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void fluid_event_clear(fluid_event_t *evt);
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/* private data for sorter + heap */
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enum fluid_evt_entry_type
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{
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FLUID_EVT_ENTRY_INSERT = 0,
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FLUID_EVT_ENTRY_REMOVE
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};
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typedef struct _fluid_evt_entry fluid_evt_entry;
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struct _fluid_evt_entry
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{
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fluid_evt_entry *next;
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short entryType;
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fluid_event_t evt;
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};
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#define HEAP_WITH_DYNALLOC 1
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/* #undef HEAP_WITH_DYNALLOC */
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typedef struct _fluid_evt_heap_t
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{
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#ifdef HEAP_WITH_DYNALLOC
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fluid_evt_entry *freelist;
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fluid_mutex_t mutex;
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#else
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fluid_evt_entry *head;
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fluid_evt_entry *tail;
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fluid_evt_entry pool;
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#endif
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} fluid_evt_heap_t;
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fluid_evt_heap_t *_fluid_evt_heap_init(int nbEvents);
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void _fluid_evt_heap_free(fluid_evt_heap_t *heap);
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fluid_evt_entry *_fluid_seq_heap_get_free(fluid_evt_heap_t *heap);
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void _fluid_seq_heap_set_free(fluid_evt_heap_t *heap, fluid_evt_entry *evt);
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#endif /* _FLUID_EVENT_PRIV_H */
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