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Use DEBUG_THREAD_SELF macro in session_vst.cc
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5476b48539
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1 changed files with 4 additions and 10 deletions
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@ -22,6 +22,8 @@
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#endif
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#include <cstdio>
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#include "pbd/debug.h"
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#include "ardour/audioengine.h"
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#include "ardour/session.h"
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#include "ardour/tempo.h"
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@ -79,19 +81,11 @@ intptr_t Session::vst_callback (
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if (effect && effect->user) {
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plug = (VSTPlugin *) (effect->user);
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session = &plug->session();
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#ifdef PLATFORM_WINDOWS
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SHOW_CALLBACK ("am callback 0x%p, opcode = %d, plugin = \"%s\" ", pthread_self().p, opcode, plug->name());
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#else
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SHOW_CALLBACK ("am callback 0x%x, opcode = %d, plugin = \"%s\" ", (int) pthread_self(), opcode, plug->name());
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#endif
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SHOW_CALLBACK ("am callback 0x%p, opcode = %d, plugin = \"%s\" ", DEBUG_THREAD_SELF, opcode, plug->name());
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} else {
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plug = 0;
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session = 0;
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#ifdef PLATFORM_WINDOWS
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SHOW_CALLBACK ("am callback 0x%p, opcode = %d", pthread_self().p, opcode);
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#else
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SHOW_CALLBACK ("am callback 0x%x, opcode = %d", (int) pthread_self(), opcode);
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#endif
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SHOW_CALLBACK ("am callback 0x%p, opcode = %d", DEBUG_THREAD_SELF, opcode);
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}
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switch(opcode){
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