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Rename Duplicate Range action to Duplicate and assign existing Alt+d key binding
This will work the same as the existing binding with a Region Selection and will also duplicate ranges in range selection mode. Also add multi-duplicate editor action and use that for the default multi-duplicate action, which will work the same in Object Selection/Grab Mode but also supports Multi Duplicate of Range Selections....well it would if that functionality worked correctly. The duplicate and duplicate-multi region actions still have to exist to be used in the Region menu as they should only be sensitive if there is a Region selection which would not be the case if the editor actions were used. Resolves: #7153
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2 changed files with 7 additions and 3 deletions
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@ -192,8 +192,8 @@ This mode provides many different operations on both regions and control points,
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@sess|Main/SnapshotStay|<@PRIMARY@><@TERTIARY@>s|snapshot session
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@sess|Main/SnapshotStay|<@PRIMARY@><@TERTIARY@>s|snapshot session
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@edit|Editor/track-solo-toggle|<@SECONDARY@>s|toggle track solo status
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@edit|Editor/track-solo-toggle|<@SECONDARY@>s|toggle track solo status
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@mmode|MouseMode/set-mouse-mode-draw|d|note-draw mode
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@mmode|MouseMode/set-mouse-mode-draw|d|note-draw mode
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@rop|Region/duplicate-region|<@SECONDARY@>d|duplicate region (once)
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@edit|Editor/duplicate|<@SECONDARY@>d|duplicate (once)
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@rop|Region/multi-duplicate-region|<@TERTIARY@>d|duplicate region (multi)
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@edit|Editor/multi-duplicate|<@TERTIARY@>d|duplicate (multi)
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@select|Editor/select-all-in-punch-range|<@PRIMARY@>d|select all in punch range
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@select|Editor/select-all-in-punch-range|<@PRIMARY@>d|select all in punch range
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@vis|Editor/fit-selection|f|fit selection vertically
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@vis|Editor/fit-selection|f|fit selection vertically
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@edit|Editor/toggle-follow-playhead|<@PRIMARY@>f|toggle playhead tracking
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@edit|Editor/toggle-follow-playhead|<@PRIMARY@>f|toggle playhead tracking
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@ -332,7 +332,11 @@ Editor::register_actions ()
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reg_sens (editor_actions, "set-edit-point", _("Active Marker to Mouse"), sigc::mem_fun(*this, &Editor::set_edit_point));
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reg_sens (editor_actions, "set-edit-point", _("Active Marker to Mouse"), sigc::mem_fun(*this, &Editor::set_edit_point));
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reg_sens (editor_actions, "set-auto-punch-range", _("Set Auto Punch In/Out from Playhead"), sigc::mem_fun(*this, &Editor::set_auto_punch_range));
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reg_sens (editor_actions, "set-auto-punch-range", _("Set Auto Punch In/Out from Playhead"), sigc::mem_fun(*this, &Editor::set_auto_punch_range));
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reg_sens (editor_actions, "duplicate-range", _("Duplicate Range"), sigc::bind (sigc::mem_fun(*this, &Editor::duplicate_range), false));
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reg_sens (editor_actions, "duplicate", _("Duplicate"), sigc::bind (sigc::mem_fun(*this, &Editor::duplicate_range), false));
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/* Open the dialogue to duplicate selected regions multiple times */
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reg_sens (editor_actions, "multi-duplicate", _ ("Multi-Duplicate..."),
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sigc::bind (sigc::mem_fun (*this, &Editor::duplicate_range), true));
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undo_action = reg_sens (editor_actions, "undo", S_("Command|Undo"), sigc::bind (sigc::mem_fun(*this, &Editor::undo), 1U));
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undo_action = reg_sens (editor_actions, "undo", S_("Command|Undo"), sigc::bind (sigc::mem_fun(*this, &Editor::undo), 1U));
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