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add new signals to AudioEngine from waves backend changes.
These were missed somehow during cherry-picking.
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@ -187,6 +187,12 @@ class LIBARDOUR_API AudioEngine : public SessionHandlePtr, public PortManager
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PBD::Signal0<void> Running;
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PBD::Signal0<void> Stopped;
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/* these two are emitted when a device reset is initiated/finished
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*/
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PBD::Signal0<void> DeviceResetStarted;
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PBD::Signal0<void> DeviceResetFinished;
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static AudioEngine* instance() { return _instance; }
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static void destroy();
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void died ();
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