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Lua bindings to set group color
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2 changed files with 13 additions and 0 deletions
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@ -926,6 +926,8 @@ LuaBindings::common (lua_State* L)
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.addFunction ("add", &RouteGroup::add)
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.addFunction ("remove", &RouteGroup::remove)
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.addFunction ("clear", &RouteGroup::clear)
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.addFunction ("set_rgba", &RouteGroup::set_rgba)
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.addFunction ("rgba", &RouteGroup::rgba)
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.addFunction ("has_subgroup", &RouteGroup::has_subgroup)
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.addFunction ("make_subgroup", &RouteGroup::make_subgroup)
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.addFunction ("destroy_subgroup", &RouteGroup::destroy_subgroup)
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11
scripts/s_group_color.lua
Normal file
11
scripts/s_group_color.lua
Normal file
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@ -0,0 +1,11 @@
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ardour { ["type"] = "Snippet", name = "Randomize Group Colors" }
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function factory () return function ()
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for grb in Session:route_groups ():iter () do
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local r = math.random (0, 255)
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local g = math.random (0, 255)
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local b = math.random (0, 255)
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local rgba = bit32.lshift (r, 24) + bit32.lshift (g, 16) + bit32.lshift (b, 8) + 0xff
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grp:set_rgba(rgba)
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end
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end end
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