mirror of
https://github.com/Ardour/ardour.git
synced 2025-12-08 07:45:00 +01:00
Move anchored menu placement strategy to Gtkmm2ext utils
So that it can be used by others.
This commit is contained in:
parent
448902f870
commit
a51cd8689f
3 changed files with 115 additions and 98 deletions
|
|
@ -69,104 +69,7 @@ ArdourDropdown::menu_size_request(Requisition *req) {
|
||||||
|
|
||||||
void
|
void
|
||||||
ArdourDropdown::position_menu(int& x, int& y, bool& push_in) {
|
ArdourDropdown::position_menu(int& x, int& y, bool& push_in) {
|
||||||
using namespace Menu_Helpers;
|
Gtkmm2ext::position_menu_anchored (&_menu, this, get_text(), x, y, push_in);
|
||||||
|
|
||||||
/* TODO: lacks support for rotated dropdown buttons */
|
|
||||||
|
|
||||||
if (!has_screen () || !get_has_window ()) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
Rectangle monitor;
|
|
||||||
{
|
|
||||||
const int monitor_num = get_screen ()->get_monitor_at_window (get_window ());
|
|
||||||
get_screen ()->get_monitor_geometry ((monitor_num < 0) ? 0 : monitor_num,
|
|
||||||
monitor);
|
|
||||||
}
|
|
||||||
|
|
||||||
const Requisition menu_req = _menu.size_request();
|
|
||||||
const Rectangle allocation = get_allocation();
|
|
||||||
|
|
||||||
/* The x and y position are handled separately.
|
|
||||||
*
|
|
||||||
* For the x position if the direction is LTR (or RTL), then we try in order:
|
|
||||||
* a) align the left (right) of the menu with the left (right) of the button
|
|
||||||
* if there's enough room until the right (left) border of the screen;
|
|
||||||
* b) align the right (left) of the menu with the right (left) of the button
|
|
||||||
* if there's enough room until the left (right) border of the screen;
|
|
||||||
* c) align the right (left) border of the menu with the right (left) border
|
|
||||||
* of the screen if there's enough space;
|
|
||||||
* d) align the left (right) border of the menu with the left (right) border
|
|
||||||
* of the screen, with the rightmost (leftmost) part of the menu that
|
|
||||||
* overflows the screen.
|
|
||||||
* XXX We always align left regardless of the direction because if x is
|
|
||||||
* left of the current monitor, the menu popup code after us notices it
|
|
||||||
* and enforces that the menu stays in the monitor that's at the left...*/
|
|
||||||
|
|
||||||
get_window ()->get_origin (x, y);
|
|
||||||
|
|
||||||
if (get_direction() == TEXT_DIR_RTL) {
|
|
||||||
if (monitor.get_x() <= x + allocation.get_width() - menu_req.width) {
|
|
||||||
/* a) align menu right and button right */
|
|
||||||
x += allocation.get_width() - menu_req.width;
|
|
||||||
} else if (x + menu_req.width <= monitor.get_x() + monitor.get_width()) {
|
|
||||||
/* b) align menu left and button left: nothing to do*/
|
|
||||||
} else if (menu_req.width > monitor.get_width()) {
|
|
||||||
/* c) align menu left and screen left, guaranteed to fit */
|
|
||||||
x = monitor.get_x();
|
|
||||||
} else {
|
|
||||||
/* d) XXX align left or the menu might change monitors */
|
|
||||||
x = monitor.get_x();
|
|
||||||
}
|
|
||||||
} else { /* LTR */
|
|
||||||
if (x + menu_req.width <= monitor.get_x() + monitor.get_width()) {
|
|
||||||
/* a) align menu left and button left: nothing to do*/
|
|
||||||
} else if (monitor.get_x() <= x + allocation.get_width() - menu_req.width) {
|
|
||||||
/* b) align menu right and button right */
|
|
||||||
x += allocation.get_width() - menu_req.width;
|
|
||||||
} else if (menu_req.width > monitor.get_width()) {
|
|
||||||
/* c) align menu right and screen right, guaranteed to fit */
|
|
||||||
x = monitor.get_x() + monitor.get_width() - menu_req.width;
|
|
||||||
} else {
|
|
||||||
/* d) align left */
|
|
||||||
x = monitor.get_x();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/* For the y position, try in order:
|
|
||||||
* a) if there is a menu item with the same text as the button, align it
|
|
||||||
* with the button, unless that makes the menu overflow the monitor.
|
|
||||||
* b) align the top of the menu with the bottom of the button if there is
|
|
||||||
* enough room below the button;
|
|
||||||
* c) align the bottom of the menu with the top of the button if there is
|
|
||||||
* enough room above the button;
|
|
||||||
* d) align the bottom of the menu with the bottom of the monitor if there
|
|
||||||
* is enough room, but avoid moving the menu to another monitor */
|
|
||||||
|
|
||||||
const MenuList& items = _menu.items ();
|
|
||||||
const std::string button_text = get_text();
|
|
||||||
int offset = 0;
|
|
||||||
|
|
||||||
MenuList::const_iterator i = items.begin();
|
|
||||||
for ( ; i != items.end(); ++i) {
|
|
||||||
if (button_text == ((std::string) i->get_label())) {
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
offset += i->size_request().height;
|
|
||||||
}
|
|
||||||
if (i != items.end() &&
|
|
||||||
y - offset >= monitor.get_y() &&
|
|
||||||
y - offset + menu_req.height <= monitor.get_y() + monitor.get_height()) {
|
|
||||||
y -= offset;
|
|
||||||
} else if (y + allocation.get_height() + menu_req.height <= monitor.get_y() + monitor.get_height()) {
|
|
||||||
y += allocation.get_height(); /* a) */
|
|
||||||
} else if ((y - menu_req.height) >= monitor.get_y()) {
|
|
||||||
y -= menu_req.height; /* b) */
|
|
||||||
} else {
|
|
||||||
y = monitor.get_y() + max(0, monitor.get_height() - menu_req.height);
|
|
||||||
}
|
|
||||||
|
|
||||||
push_in = false;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
bool
|
bool
|
||||||
|
|
|
||||||
|
|
@ -29,6 +29,7 @@
|
||||||
|
|
||||||
#include <gtkmm/container.h>
|
#include <gtkmm/container.h>
|
||||||
#include <gtkmm/filechooser.h>
|
#include <gtkmm/filechooser.h>
|
||||||
|
#include <gtkmm/menu.h>
|
||||||
#include <gtkmm/treeview.h>
|
#include <gtkmm/treeview.h>
|
||||||
#include <gdkmm/window.h> /* for WMDecoration */
|
#include <gdkmm/window.h> /* for WMDecoration */
|
||||||
#include <gdkmm/pixbuf.h>
|
#include <gdkmm/pixbuf.h>
|
||||||
|
|
@ -96,6 +97,11 @@ namespace Gtkmm2ext {
|
||||||
int clip_height,
|
int clip_height,
|
||||||
Gdk::Color fg);
|
Gdk::Color fg);
|
||||||
|
|
||||||
|
LIBGTKMM2EXT_API void position_menu_anchored (const Gtk::Menu* const menu,
|
||||||
|
Gtk::Widget* const anchor,
|
||||||
|
const std::string& selected,
|
||||||
|
int& x, int& y, bool& push_in);
|
||||||
|
|
||||||
LIBGTKMM2EXT_API void set_popdown_strings (Gtk::ComboBoxText&,
|
LIBGTKMM2EXT_API void set_popdown_strings (Gtk::ComboBoxText&,
|
||||||
const std::vector<std::string>&);
|
const std::vector<std::string>&);
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -31,6 +31,7 @@
|
||||||
#include <gtkmm/label.h>
|
#include <gtkmm/label.h>
|
||||||
#include <gtkmm/comboboxtext.h>
|
#include <gtkmm/comboboxtext.h>
|
||||||
#include <gtkmm/tooltip.h>
|
#include <gtkmm/tooltip.h>
|
||||||
|
#include <gtkmm/menuitem.h>
|
||||||
|
|
||||||
#include "gtkmm2ext/utils.h"
|
#include "gtkmm2ext/utils.h"
|
||||||
#include "gtkmm2ext/persistent_tooltip.h"
|
#include "gtkmm2ext/persistent_tooltip.h"
|
||||||
|
|
@ -308,6 +309,113 @@ Gtkmm2ext::pixbuf_from_string(const string& name, const Pango::FontDescription&
|
||||||
return buf;
|
return buf;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void
|
||||||
|
Gtkmm2ext::position_menu_anchored (const Gtk::Menu* const menu,
|
||||||
|
Gtk::Widget* const anchor,
|
||||||
|
const std::string& selected,
|
||||||
|
int& x, int& y, bool& push_in) {
|
||||||
|
using namespace Gdk;
|
||||||
|
using namespace Gtk;
|
||||||
|
using namespace Gtk::Menu_Helpers;
|
||||||
|
|
||||||
|
/* TODO: lacks support for rotated dropdown buttons */
|
||||||
|
|
||||||
|
if (!anchor->has_screen () || !anchor->get_has_window ()) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
Rectangle monitor;
|
||||||
|
{
|
||||||
|
const int monitor_num = anchor->get_screen ()->get_monitor_at_window (
|
||||||
|
anchor->get_window ());
|
||||||
|
anchor->get_screen ()->get_monitor_geometry (
|
||||||
|
(monitor_num < 0) ? 0 : monitor_num, monitor);
|
||||||
|
}
|
||||||
|
|
||||||
|
const Requisition menu_req = menu->size_request();
|
||||||
|
const Rectangle allocation = anchor->get_allocation();
|
||||||
|
|
||||||
|
/* The x and y position are handled separately.
|
||||||
|
*
|
||||||
|
* For the x position if the direction is LTR (or RTL), then we try in order:
|
||||||
|
* a) align the left (right) of the menu with the left (right) of the button
|
||||||
|
* if there's enough room until the right (left) border of the screen;
|
||||||
|
* b) align the right (left) of the menu with the right (left) of the button
|
||||||
|
* if there's enough room until the left (right) border of the screen;
|
||||||
|
* c) align the right (left) border of the menu with the right (left) border
|
||||||
|
* of the screen if there's enough space;
|
||||||
|
* d) align the left (right) border of the menu with the left (right) border
|
||||||
|
* of the screen, with the rightmost (leftmost) part of the menu that
|
||||||
|
* overflows the screen.
|
||||||
|
* XXX We always align left regardless of the direction because if x is
|
||||||
|
* left of the current monitor, the menu popup code after us notices it
|
||||||
|
* and enforces that the menu stays in the monitor that's at the left...*/
|
||||||
|
|
||||||
|
anchor->get_window ()->get_origin (x, y);
|
||||||
|
|
||||||
|
if (anchor->get_direction() == TEXT_DIR_RTL) {
|
||||||
|
if (monitor.get_x() <= x + allocation.get_width() - menu_req.width) {
|
||||||
|
/* a) align menu right and button right */
|
||||||
|
x += allocation.get_width() - menu_req.width;
|
||||||
|
} else if (x + menu_req.width <= monitor.get_x() + monitor.get_width()) {
|
||||||
|
/* b) align menu left and button left: nothing to do*/
|
||||||
|
} else if (menu_req.width > monitor.get_width()) {
|
||||||
|
/* c) align menu left and screen left, guaranteed to fit */
|
||||||
|
x = monitor.get_x();
|
||||||
|
} else {
|
||||||
|
/* d) XXX align left or the menu might change monitors */
|
||||||
|
x = monitor.get_x();
|
||||||
|
}
|
||||||
|
} else { /* LTR */
|
||||||
|
if (x + menu_req.width <= monitor.get_x() + monitor.get_width()) {
|
||||||
|
/* a) align menu left and button left: nothing to do*/
|
||||||
|
} else if (monitor.get_x() <= x + allocation.get_width() - menu_req.width) {
|
||||||
|
/* b) align menu right and button right */
|
||||||
|
x += allocation.get_width() - menu_req.width;
|
||||||
|
} else if (menu_req.width > monitor.get_width()) {
|
||||||
|
/* c) align menu right and screen right, guaranteed to fit */
|
||||||
|
x = monitor.get_x() + monitor.get_width() - menu_req.width;
|
||||||
|
} else {
|
||||||
|
/* d) align left */
|
||||||
|
x = monitor.get_x();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/* For the y position, try in order:
|
||||||
|
* a) if there is a menu item with the same text as the button, align it
|
||||||
|
* with the button, unless that makes the menu overflow the monitor.
|
||||||
|
* b) align the top of the menu with the bottom of the button if there is
|
||||||
|
* enough room below the button;
|
||||||
|
* c) align the bottom of the menu with the top of the button if there is
|
||||||
|
* enough room above the button;
|
||||||
|
* d) align the bottom of the menu with the bottom of the monitor if there
|
||||||
|
* is enough room, but avoid moving the menu to another monitor */
|
||||||
|
|
||||||
|
const MenuList& items = menu->items ();
|
||||||
|
int offset = 0;
|
||||||
|
|
||||||
|
MenuList::const_iterator i = items.begin();
|
||||||
|
for ( ; i != items.end(); ++i) {
|
||||||
|
if (selected == ((std::string) i->get_label())) {
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
offset += i->size_request().height;
|
||||||
|
}
|
||||||
|
if (i != items.end() &&
|
||||||
|
y - offset >= monitor.get_y() &&
|
||||||
|
y - offset + menu_req.height <= monitor.get_y() + monitor.get_height()) {
|
||||||
|
y -= offset;
|
||||||
|
} else if (y + allocation.get_height() + menu_req.height <= monitor.get_y() + monitor.get_height()) {
|
||||||
|
y += allocation.get_height(); /* a) */
|
||||||
|
} else if ((y - menu_req.height) >= monitor.get_y()) {
|
||||||
|
y -= menu_req.height; /* b) */
|
||||||
|
} else {
|
||||||
|
y = monitor.get_y() + max(0, monitor.get_height() - menu_req.height);
|
||||||
|
}
|
||||||
|
|
||||||
|
push_in = false;
|
||||||
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
Gtkmm2ext::set_popdown_strings (Gtk::ComboBoxText& cr, const vector<string>& strings)
|
Gtkmm2ext::set_popdown_strings (Gtk::ComboBoxText& cr, const vector<string>& strings)
|
||||||
{
|
{
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue