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fix endless-loop-at-shutdown bug now that abstract UI request buffers are used
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1 changed files with 1 additions and 1 deletions
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@ -211,8 +211,8 @@ AbstractUI<RequestObject>::handle_ui_requests ()
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if (vec.buf[0]->invalidation) {
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vec.buf[0]->invalidation->requests.remove (vec.buf[0]);
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}
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i->second->increment_read_ptr (1);
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}
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i->second->increment_read_ptr (1);
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}
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}
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}
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