never use threaded waveview rendering for Tracks

This commit is contained in:
Paul Davis 2015-06-22 22:05:46 -04:00
parent 0bbe7ad96b
commit a38e67d55b

View file

@ -92,7 +92,11 @@ WaveView::WaveView (Canvas* c, boost::shared_ptr<ARDOUR::AudioRegion> region)
, _start_shift (0.0) , _start_shift (0.0)
, _region_start (region->start()) , _region_start (region->start())
, get_image_in_thread (false) , get_image_in_thread (false)
#ifdef USE_TRACKS_CODE_FEATURES
, always_get_image_in_thread (true)
#else
, always_get_image_in_thread (false) , always_get_image_in_thread (false)
#endif
, rendered (false) , rendered (false)
{ {
if (!images) { if (!images) {
@ -125,7 +129,11 @@ WaveView::WaveView (Item* parent, boost::shared_ptr<ARDOUR::AudioRegion> region)
, _start_shift (0.0) , _start_shift (0.0)
, _region_start (region->start()) , _region_start (region->start())
, get_image_in_thread (false) , get_image_in_thread (false)
#ifdef USE_TRACKS_CODE_FEATURES
, always_get_image_in_thread (true)
#else
, always_get_image_in_thread (false) , always_get_image_in_thread (false)
#endif
, rendered (false) , rendered (false)
{ {
if (!images) { if (!images) {