tentative changes to extend port engine shared impl to coreaudio

This commit is contained in:
Paul Davis 2020-04-02 14:45:11 -06:00
parent 6c2e30b790
commit a31d3689bf
3 changed files with 72 additions and 463 deletions

View file

@ -33,6 +33,7 @@
#include "pbd/natsort.h"
#include "ardour/audio_backend.h"
#include "ardour/dsp_load_calculator.h"
#include "ardour/port_engine_shared.h"
#include "ardour/types.h"
#include "coreaudio_pcmio.h"
@ -60,61 +61,7 @@ class CoreMidiEvent {
typedef std::vector<CoreMidiEvent> CoreMidiBuffer;
class CoreBackendPort {
protected:
CoreBackendPort (CoreAudioBackend &b, const std::string&, PortFlags);
public:
virtual ~CoreBackendPort ();
const std::string& name () const { return _name; }
const std::string& pretty_name () const { return _pretty_name; }
PortFlags flags () const { return _flags; }
int set_name (const std::string &name) { _name = name; return 0; }
int set_pretty_name (const std::string &name) { _pretty_name = name; return 0; }
virtual DataType type () const = 0;
bool is_input () const { return flags () & IsInput; }
bool is_output () const { return flags () & IsOutput; }
bool is_physical () const { return flags () & IsPhysical; }
bool is_terminal () const { return flags () & IsTerminal; }
bool is_connected () const { return _connections.size () != 0; }
bool is_connected (const CoreBackendPort *port) const;
bool is_physically_connected () const;
const std::set<CoreBackendPort *>& get_connections () const { return _connections; }
int connect (CoreBackendPort *port);
int disconnect (CoreBackendPort *port);
void disconnect_all ();
virtual void* get_buffer (pframes_t nframes) = 0;
const LatencyRange latency_range (bool for_playback) const
{
return for_playback ? _playback_latency_range : _capture_latency_range;
}
void set_latency_range (const LatencyRange &latency_range, bool for_playback);
void update_connected_latency (bool for_playback);
private:
CoreAudioBackend &_osx_backend;
std::string _name;
std::string _pretty_name;
const PortFlags _flags;
LatencyRange _capture_latency_range;
LatencyRange _playback_latency_range;
std::set<CoreBackendPort*> _connections;
void _connect (CoreBackendPort* , bool);
void _disconnect (CoreBackendPort* , bool);
}; // class CoreBackendPort
class CoreAudioPort : public CoreBackendPort {
class CoreAudioPort : public BackendPort {
public:
CoreAudioPort (CoreAudioBackend &b, const std::string&, PortFlags);
~CoreAudioPort ();
@ -129,7 +76,7 @@ class CoreAudioPort : public CoreBackendPort {
Sample _buffer[8192];
}; // class CoreAudioPort
class CoreMidiPort : public CoreBackendPort {
class CoreMidiPort : public BackendPort {
public:
CoreMidiPort (CoreAudioBackend &b, const std::string&, PortFlags);
~CoreMidiPort ();
@ -207,7 +154,7 @@ class CoreMidiPort : public CoreBackendPort {
}; // class CoreMidiPort
class CoreAudioBackend : public AudioBackend {
class CoreAudioBackend : public AudioBackend, public PortEngineSharedImpl {
friend class CoreBackendPort;
public:
CoreAudioBackend (AudioEngine& e, AudioBackendInfo& info);
@ -319,32 +266,34 @@ class CoreAudioBackend : public AudioBackend {
void* private_handle () const;
const std::string& my_name () const;
uint32_t port_name_size () const;
int set_port_name (PortHandle, const std::string&);
std::string get_port_name (PortHandle) const;
PortFlags get_port_flags (PortHandle) const;
PortHandle get_port_by_name (const std::string&) const;
int get_port_property (PortHandle, const std::string& key, std::string& value, std::string& type) const;
int set_port_property (PortHandle, const std::string& key, const std::string& value, const std::string& type);
/* PortEngine API - forwarded to PortEngineSharedImpl */
int get_ports (const std::string& port_name_pattern, DataType type, PortFlags flags, std::vector<std::string>&) const;
DataType port_data_type (PortHandle) const;
PortHandle register_port (const std::string& shortname, ARDOUR::DataType, ARDOUR::PortFlags);
void unregister_port (PortHandle);
int connect (const std::string& src, const std::string& dst);
int disconnect (const std::string& src, const std::string& dst);
int connect (PortHandle, const std::string&);
int disconnect (PortHandle, const std::string&);
int disconnect_all (PortHandle);
bool connected (PortHandle, bool process_callback_safe);
bool connected_to (PortHandle, const std::string&, bool process_callback_safe);
bool physically_connected (PortHandle, bool process_callback_safe);
int get_connections (PortHandle, std::vector<std::string>&, bool process_callback_safe);
bool port_is_physical (PortEngine::PortHandle ph) const { return PortEngineSharedImpl::port_is_physical (ph); }
void get_physical_outputs (DataType type, std::vector<std::string>& results) { PortEngineSharedImpl::get_physical_outputs (type, results); }
void get_physical_inputs (DataType type, std::vector<std::string>& results) { PortEngineSharedImpl::get_physical_inputs (type, results); }
ChanCount n_physical_outputs () const { return PortEngineSharedImpl::n_physical_outputs (); }
ChanCount n_physical_inputs () const { return PortEngineSharedImpl::n_physical_inputs (); }
uint32_t port_name_size () const { return PortEngineSharedImpl::port_name_size(); }
int set_port_name (PortEngine::PortHandle ph, const std::string& name) { return PortEngineSharedImpl::set_port_name (ph, name); }
std::string get_port_name (PortEngine::PortHandle ph) const { return PortEngineSharedImpl::get_port_name (ph); }
PortFlags get_port_flags (PortEngine::PortHandle ph) const { return PortEngineSharedImpl::get_port_flags (ph); }
PortEngine::PortHandle get_port_by_name (std::string const & name) const { return PortEngineSharedImpl::get_port_by_name (name); }
int get_port_property (PortEngine::PortHandle ph, const std::string& key, std::string& value, std::string& type) const { return PortEngineSharedImpl::get_port_property (ph, key, value, type); }
int set_port_property (PortEngine::PortHandle ph, const std::string& key, const std::string& value, const std::string& type) { return PortEngineSharedImpl::set_port_property (ph, key, value, type); }
int get_ports (const std::string& port_name_pattern, DataType type, PortFlags flags, std::vector<std::string>& results) const { return PortEngineSharedImpl::get_ports (port_name_pattern, type, flags, results); }
DataType port_data_type (PortEngine::PortHandle ph) const { return PortEngineSharedImpl::port_data_type (ph); }
PortEngine::PortHandle register_port (const std::string& shortname, ARDOUR::DataType type, ARDOUR::PortFlags flags) { return PortEngineSharedImpl::register_port (shortname, type, flags); }
void unregister_port (PortHandle ph) { if (!_run) return; PortEngineSharedImpl::unregister_port (ph); }
int connect (const std::string& src, const std::string& dst) { return PortEngineSharedImpl::connect (src, dst); }
int disconnect (const std::string& src, const std::string& dst) { return PortEngineSharedImpl::disconnect (src, dst); }
int connect (PortEngine::PortHandle ph, const std::string& other) { return PortEngineSharedImpl::connect (ph, other); }
int disconnect (PortEngine::PortHandle ph, const std::string& other) { return PortEngineSharedImpl::disconnect (ph, other); }
int disconnect_all (PortEngine::PortHandle ph) { return PortEngineSharedImpl::disconnect_all (ph); }
bool connected (PortEngine::PortHandle ph, bool process_callback_safe) { return PortEngineSharedImpl::connected (ph, process_callback_safe); }
bool connected_to (PortEngine::PortHandle ph, const std::string& other, bool process_callback_safe) { return PortEngineSharedImpl::connected_to (ph, other, process_callback_safe); }
bool physically_connected (PortEngine::PortHandle ph, bool process_callback_safe) { return PortEngineSharedImpl::physically_connected (ph, process_callback_safe); }
int get_connections (PortEngine::PortHandle ph, std::vector<std::string>& results, bool process_callback_safe) { return PortEngineSharedImpl::get_connections (ph, results, process_callback_safe); }
/* MIDI */
int midi_event_get (pframes_t& timestamp, size_t& size, uint8_t const** buf, void* port_buffer, uint32_t event_index);
@ -459,24 +408,6 @@ class CoreAudioBackend : public AudioBackend {
void unregister_ports (bool system_only = false);
void update_system_port_latecies ();
std::vector<CoreBackendPort *> _system_inputs;
std::vector<CoreBackendPort *> _system_outputs;
std::vector<CoreBackendPort *> _system_midi_in;
std::vector<CoreBackendPort *> _system_midi_out;
struct SortByPortName
{
bool operator ()(const CoreBackendPort* lhs, const CoreBackendPort* rhs) const
{
return PBD::naturally_less (lhs->name ().c_str (), rhs->name ().c_str ());
}
};
typedef std::map<std::string, CoreBackendPort *> PortMap; // fast lookup in _ports
typedef std::set<CoreBackendPort *, SortByPortName> PortIndex; // fast lookup in _ports
PortMap _portmap;
PortIndex _ports;
struct PortConnectData {
std::string a;
std::string b;
@ -503,18 +434,6 @@ class CoreAudioBackend : public AudioBackend {
pthread_mutex_unlock (&_port_callback_mutex);
}
bool valid_port (PortHandle port) const {
return std::find (_ports.begin(), _ports.end(), static_cast<CoreBackendPort*>(port)) != _ports.end ();
}
CoreBackendPort* find_port (const std::string& port_name) const {
PortMap::const_iterator it = _portmap.find (port_name);
if (it == _portmap.end()) {
return NULL;
}
return (*it).second;
}
CoreBackendPort * find_port_in (std::vector<CoreBackendPort *> plist, const std::string& port_name) const {
for (std::vector<CoreBackendPort*>::const_iterator it = plist.begin (); it != plist.end (); ++it) {
if ((*it)->name () == port_name) {