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Oh boy!
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@ -454,6 +454,14 @@ ExportHandler::finish_timespan ()
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delete (se);
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delete (se);
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}
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}
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// XXX THIS IS IN REALTIME CONTEXT, CALLED FROM
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// AudioEngine::process_callback()
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// freewheeling, yes, but still uploading here is NOT
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// a good idea.
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//
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// even less so, since SoundcloudProgress is using
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// connect_same_thread() - GUI updates from the RT thread
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// will cause crashes. http://pastebin.com/UJKYNGHR
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if (fmt->soundcloud_upload()) {
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if (fmt->soundcloud_upload()) {
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SoundcloudUploader *soundcloud_uploader = new SoundcloudUploader;
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SoundcloudUploader *soundcloud_uploader = new SoundcloudUploader;
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std::string token = soundcloud_uploader->Get_Auth_Token(soundcloud_username, soundcloud_password);
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std::string token = soundcloud_uploader->Get_Auth_Token(soundcloud_username, soundcloud_password);
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