remove unused and unimplementable audio engine sample format code

This commit is contained in:
Paul Davis 2014-02-24 14:46:19 -05:00
parent 55f6c5ab76
commit 9dbdac2a19
2 changed files with 0 additions and 21 deletions

View file

@ -68,7 +68,6 @@ class JACKAudioBackend : public AudioBackend {
int set_device_name (const std::string&);
int set_sample_rate (float);
int set_buffer_size (uint32_t);
int set_sample_format (SampleFormat);
int set_interleaved (bool yn);
int set_input_channels (uint32_t);
int set_output_channels (uint32_t);
@ -78,7 +77,6 @@ class JACKAudioBackend : public AudioBackend {
std::string device_name () const;
float sample_rate () const;
uint32_t buffer_size () const;
SampleFormat sample_format () const;
bool interleaved () const;
uint32_t input_channels () const;
uint32_t output_channels () const;