mirror of
https://github.com/Ardour/ardour.git
synced 2025-12-18 04:36:30 +01:00
remove almost all of RegionRippleDrag, collapsing down to just collecting additional RegionViews that need to be moved during the drag
This commit is contained in:
parent
46fa558bc6
commit
9d54bb08e7
3 changed files with 37 additions and 202 deletions
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@ -1222,6 +1222,10 @@ RegionMotionDrag::motion (GdkEvent* event, bool first_move)
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#endif
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#endif
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}
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}
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if (first_move) {
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collect_views ();
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}
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for (list<DraggingView>::iterator i = _views.begin(); i != _views.end(); ++i) {
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for (list<DraggingView>::iterator i = _views.begin(); i != _views.end(); ++i) {
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RegionView* rv = i->view;
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RegionView* rv = i->view;
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@ -2299,118 +2303,37 @@ RegionSpliceDrag::aborted (bool)
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/***
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/***
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* ripple mode...
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* ripple mode...
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* very similar to a regular region move drag, except that on first move we
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* collect all regionviews after the selected regions on appropriate playlists
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* and visually drag them too.
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*/
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*/
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void
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RegionRippleDrag::add_all_after_to_views(TimeAxisView *tav, samplepos_t where, const RegionSelection &exclude, bool drag_in_progress)
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{
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boost::shared_ptr<RegionList> rl = tav->playlist()->regions_with_start_within (Evoral::Range<samplepos_t>(where, max_samplepos));
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RouteTimeAxisView* rtv = dynamic_cast<RouteTimeAxisView*>(tav);
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RegionSelection to_ripple;
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for (RegionList::iterator i = rl->begin(); i != rl->end(); ++i) {
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if ((*i)->position() >= where) {
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to_ripple.push_back (rtv->view()->find_view(*i));
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}
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}
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for (RegionSelection::reverse_iterator i = to_ripple.rbegin(); i != to_ripple.rend(); ++i) {
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if (!exclude.contains (*i)) {
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// the selection has already been added to _views
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if (drag_in_progress) {
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// do the same things that RegionMotionDrag::motion does when
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// first_move is true, for the region views that we're adding
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// to _views this time
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(*i)->drag_start();
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ArdourCanvas::Item* rvg = (*i)->get_canvas_group();
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Duple rv_canvas_offset = rvg->item_to_canvas (Duple (0,0));
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Duple dmg_canvas_offset = _editor->_drag_motion_group->canvas_origin ();
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rvg->reparent (_editor->_drag_motion_group);
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// we only need to move in the y direction
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Duple fudge = rv_canvas_offset - dmg_canvas_offset;
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fudge.x = 0;
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rvg->move (fudge);
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}
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_views.push_back (DraggingView (*i, this, tav));
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}
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}
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}
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void
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RegionRippleDrag::remove_unselected_from_views(samplecnt_t amount, bool move_regions)
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{
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ThawList thawlist;
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for (std::list<DraggingView>::iterator i = _views.begin(); i != _views.end(); ) {
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// we added all the regions after the selection
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std::list<DraggingView>::iterator to_erase = i++;
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if (!_editor->selection->regions.contains (to_erase->view)) {
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// restore the non-selected regions to their original playlist & positions,
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// and then ripple them back by the length of the regions that were dragged away
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// do the same things as RegionMotionDrag::aborted
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RegionView *rv = to_erase->view;
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TimeAxisView* tv = &(rv->get_time_axis_view ());
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RouteTimeAxisView* rtv = dynamic_cast<RouteTimeAxisView*> (tv);
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assert (rtv);
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// plonk them back onto their own track
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rv->get_canvas_group()->reparent(rtv->view()->canvas_item());
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rv->get_canvas_group()->set_y_position (0);
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rv->drag_end ();
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if (move_regions) {
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thawlist.add (rv->region ());
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// move the underlying region to match the view
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rv->region()->set_position (rv->region()->position() + amount);
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} else {
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// restore the view to match the underlying region's original position
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rv->move(-amount, 0); // second parameter is y delta - seems 0 is OK
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}
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rv->set_height (rtv->view()->child_height ());
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_views.erase (to_erase);
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}
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}
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thawlist.release ();
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}
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bool
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bool
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RegionRippleDrag::y_movement_allowed (int delta_track, double delta_layer, int skip_invisible) const
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RegionRippleDrag::y_movement_allowed (int delta_track, double delta_layer, int skip_invisible) const
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{
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{
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return false;
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return false;
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}
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}
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RegionRippleDrag::RegionRippleDrag (Editor* e, ArdourCanvas::Item* i, RegionView* p, list<RegionView*> const & v)
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RegionRippleDrag::RegionRippleDrag (Editor* e, ArdourCanvas::Item* i, RegionView* p, list<RegionView*> const & v, bool copy)
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: RegionMoveDrag (e, i, p, v, false)
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: RegionMoveDrag (e, i, p, v, false, copy)
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{
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{
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DEBUG_TRACE (DEBUG::Drags, "New RegionRippleDrag\n");
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DEBUG_TRACE (DEBUG::Drags, "New RegionRippleDrag\n");
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// compute length of selection
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RegionSelection selected_regions = _editor->selection->regions;
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selection_length = selected_regions.end_sample() - selected_regions.start();
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prev_tav = NULL;
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prev_amount = 0;
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exclude = new RegionList;
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for (RegionSelection::iterator i =selected_regions.begin(); i != selected_regions.end(); ++i) {
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exclude->push_back((*i)->region());
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}
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}
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void
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RegionRippleDrag::collect_views ()
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{
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// also add regions before start of selection to exclude, to be consistent with how Mixbus does ripple
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// also add regions before start of selection to exclude, to be consistent with how Mixbus does ripple
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RegionSelection copy;
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RegionSelection copy;
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selected_regions.by_position(copy); // get selected regions sorted by position into copy
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_editor->selection->regions.by_position (copy); // get selected regions sorted by position into copy
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std::set<boost::shared_ptr<ARDOUR::Playlist> > playlists = copy.playlists();
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std::set<boost::shared_ptr<ARDOUR::Playlist> > playlists = copy.playlists();
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std::set<boost::shared_ptr<ARDOUR::Playlist> >::const_iterator pi;
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std::set<boost::shared_ptr<ARDOUR::Playlist> >::const_iterator pi;
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for (pi = playlists.begin(); pi != playlists.end(); ++pi) {
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for (pi = playlists.begin(); pi != playlists.end(); ++pi) {
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// find ripple start point on each applicable playlist
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// find ripple start point on each applicable playlist
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RegionView *first_selected_on_this_track = NULL;
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RegionView *first_selected_on_this_track = NULL;
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for (RegionSelection::iterator i = copy.begin(); i != copy.end(); ++i) {
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for (RegionSelection::iterator i = copy.begin(); i != copy.end(); ++i) {
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if ((*i)->region()->playlist() == (*pi)) {
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if ((*i)->region()->playlist() == (*pi)) {
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@ -2420,101 +2343,25 @@ RegionRippleDrag::RegionRippleDrag (Editor* e, ArdourCanvas::Item* i, RegionView
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}
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}
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}
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}
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assert (first_selected_on_this_track); // we should always find the region in one of the playlists...
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assert (first_selected_on_this_track); // we should always find the region in one of the playlists...
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add_all_after_to_views (
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const samplepos_t where = first_selected_on_this_track->region()->position();
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&first_selected_on_this_track->get_time_axis_view(),
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TimeAxisView* tav = &first_selected_on_this_track->get_time_axis_view();
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first_selected_on_this_track->region()->position(),
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selected_regions, false);
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boost::shared_ptr<RegionList> rl = (*pi)->regions_with_start_within (Evoral::Range<samplepos_t>(where, max_samplepos));
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RouteTimeAxisView* rtv = dynamic_cast<RouteTimeAxisView*>(tav);
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RegionSelection to_ripple;
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for (RegionList::iterator i = rl->begin(); i != rl->end(); ++i) {
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if ((*i)->position() >= where) {
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to_ripple.push_back (rtv->view()->find_view(*i));
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}
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}
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}
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orig_tav = NULL;
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for (RegionSelection::reverse_iterator i = to_ripple.rbegin(); i != to_ripple.rend(); ++i) {
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if (!_editor->selection->regions.contains (*i)) {
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_views.push_back (DraggingView (*i, this, tav));
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}
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}
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void
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RegionRippleDrag::motion (GdkEvent* event, bool first_move)
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{
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/* Which trackview is this ? */
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pair<TimeAxisView*, double> const tvp = _editor->trackview_by_y_position (current_pointer_y ());
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RouteTimeAxisView* tv = dynamic_cast<RouteTimeAxisView*> (tvp.first);
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/* The region motion is only processed if the pointer is over
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an audio track.
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*/
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if (!tv || !tv->is_track()) {
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/* To make sure we hide the verbose canvas cursor when the mouse is
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not held over an audiotrack.
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*/
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_editor->verbose_cursor()->hide ();
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return;
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}
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}
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samplepos_t where = adjusted_current_sample (event);
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assert (where >= 0);
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MusicSample after (0, 0);
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double delta = compute_x_delta (event, &after);
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samplecnt_t amount = _editor->pixel_to_sample (delta);
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// selection encompasses multiple tracks - just drag
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// cross-track drags are forbidden
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RegionMoveDrag::motion(event, first_move);
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if (!_x_constrained) {
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prev_amount += amount;
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}
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}
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_last_position = after;
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}
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void
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RegionRippleDrag::finished (GdkEvent* event, bool movement_occurred)
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{
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if (!movement_occurred) {
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/* just a click */
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if (was_double_click() && !_views.empty()) {
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DraggingView dv = _views.front();
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_editor->edit_region (dv.view);
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}
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return;
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}
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_editor->begin_reversible_command(_("Ripple drag"));
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// remove the regions being rippled from the dragging view, updating them to
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// their new positions
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// selection spanned multiple tracks - all will need adding to undo record
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std::set<boost::shared_ptr<ARDOUR::Playlist> > playlists = _editor->selection->regions.playlists();
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std::set<boost::shared_ptr<ARDOUR::Playlist> >::const_iterator pi;
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for (pi = playlists.begin(); pi != playlists.end(); ++pi) {
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(*pi)->clear_changes();
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(*pi)->clear_owned_changes();
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(*pi)->freeze();
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}
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remove_unselected_from_views (prev_amount);
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for (pi = playlists.begin(); pi != playlists.end(); ++pi) {
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(*pi)->thaw();
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(*pi)->rdiff_and_add_command (_editor->session());
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}
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// other modified playlists are added to undo by RegionMoveDrag::finished()
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RegionMoveDrag::finished (event, movement_occurred);
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_editor->commit_reversible_command();
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}
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void
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RegionRippleDrag::aborted (bool movement_occurred)
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{
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RegionMoveDrag::aborted (movement_occurred);
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_views.clear ();
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}
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}
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@ -418,6 +418,8 @@ public:
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virtual void finished (GdkEvent *, bool);
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virtual void finished (GdkEvent *, bool);
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virtual void aborted (bool);
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virtual void aborted (bool);
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virtual void collect_views () {}
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/** @return true if the regions being `moved' came from somewhere on the canvas;
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/** @return true if the regions being `moved' came from somewhere on the canvas;
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* false if they came from outside (e.g. from the region list).
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* false if they came from outside (e.g. from the region list).
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*/
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*/
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@ -527,26 +529,12 @@ public:
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class RegionRippleDrag : public RegionMoveDrag
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class RegionRippleDrag : public RegionMoveDrag
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{
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{
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public:
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public:
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RegionRippleDrag (Editor *, ArdourCanvas::Item *, RegionView *, std::list<RegionView*> const &);
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RegionRippleDrag (Editor *, ArdourCanvas::Item *, RegionView *, std::list<RegionView*> const &, bool copy);
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~RegionRippleDrag () { delete exclude; }
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void collect_views ();
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void motion (GdkEvent *, bool);
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void finished (GdkEvent *, bool);
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void aborted (bool);
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protected:
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protected:
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bool y_movement_allowed (int delta_track, double delta_layer, int skip_invisible = 0) const;
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bool y_movement_allowed (int delta_track, double delta_layer, int skip_invisible = 0) const;
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private:
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TimeAxisView *prev_tav; // where regions were most recently dragged from
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TimeAxisView *orig_tav; // where drag started
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ARDOUR::samplecnt_t prev_amount;
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ARDOUR::samplepos_t prev_position;
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ARDOUR::samplecnt_t selection_length;
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ARDOUR::RegionList *exclude;
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void add_all_after_to_views (TimeAxisView *tav, ARDOUR::samplepos_t where, const RegionSelection &exclude, bool drag_in_progress);
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void remove_unselected_from_views (ARDOUR::samplecnt_t amount, bool move_regions);
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std::list<boost::shared_ptr<ARDOUR::Region> > _orig_tav_ripples;
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};
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};
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/** "Drag" to cut a region (action only on button release) */
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/** "Drag" to cut a region (action only on button release) */
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@ -2583,7 +2583,7 @@ Editor::add_region_drag (ArdourCanvas::Item* item, GdkEvent*, RegionView* region
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return;
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return;
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case Ripple:
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case Ripple:
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case RippleAll:
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case RippleAll:
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_drags->add (new RegionRippleDrag (this, item, region_view, selection->regions.by_layer()));
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_drags->add (new RegionRippleDrag (this, item, region_view, selection->regions.by_layer(), false));
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break;
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break;
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default:
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default:
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_drags->add (new RegionMoveDrag (this, item, region_view, selection->regions.by_layer(), false));
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_drags->add (new RegionMoveDrag (this, item, region_view, selection->regions.by_layer(), false));
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@ -2606,7 +2606,7 @@ Editor::add_region_copy_drag (ArdourCanvas::Item* item, GdkEvent*, RegionView* r
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return;
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return;
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case Ripple:
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case Ripple:
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case RippleAll:
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case RippleAll:
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_drags->add (new RegionRippleDrag (this, item, region_view, selection->regions.by_layer()));
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_drags->add (new RegionRippleDrag (this, item, region_view, selection->regions.by_layer(), true));
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break;
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break;
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default:
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default:
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_drags->add (new RegionMoveDrag (this, item, region_view, selection->regions.by_layer(), false, true));
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_drags->add (new RegionMoveDrag (this, item, region_view, selection->regions.by_layer(), false, true));
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