From 9c1dda5629ff5283179e9a96dae65af71d15c7a3 Mon Sep 17 00:00:00 2001 From: Tim Mayberry Date: Mon, 13 Mar 2017 22:00:32 +1000 Subject: [PATCH] Tweak/Change the zoom scale in RulerZoomDrag This multiplier really should be based on the "responsiveness" of the canvas..or something. I think this is an improvement for more complex sessions with many regions. --- gtk2_ardour/editor_drag.cc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/gtk2_ardour/editor_drag.cc b/gtk2_ardour/editor_drag.cc index 419e48da21..66306178c9 100644 --- a/gtk2_ardour/editor_drag.cc +++ b/gtk2_ardour/editor_drag.cc @@ -6990,7 +6990,7 @@ RulerZoomDrag::motion (GdkEvent* event, bool) _editor->playhead_cursor->set_position (where); const double movement_limit = 20.0; - const double scale = 1.08; + const double scale = 1.12; const double y_delta = last_pointer_y() - current_pointer_y(); if (y_delta > 0 && y_delta < movement_limit) {