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remove empty sigc++2 directory
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/*
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Copyright (C) 2007 Tim Mayberry
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#include <pbd/tokenizer.h>
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#include <pbd/search_path.h>
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#include <pbd/error.h>
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namespace {
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#ifdef WIN32
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const char * const path_delimiter = ";";
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#else
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const char * const path_delimiter = ":";
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#endif
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}
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namespace PBD {
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SearchPath::SearchPath ()
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{
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}
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SearchPath::SearchPath (const string& path)
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{
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vector<sys::path> tmp;
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if(tokenize (path, string(path_delimiter), std::back_inserter (tmp)))
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{
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add_directories (tmp);
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}
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}
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SearchPath::SearchPath (const sys::path& directory_path)
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{
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add_directory (directory_path);
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}
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SearchPath::SearchPath (const vector<sys::path>& paths)
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{
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add_directories (paths);
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}
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SearchPath::SearchPath (const SearchPath& other)
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: m_dirs(other.m_dirs)
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{
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}
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void
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SearchPath::add_directory (const sys::path& directory_path)
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{
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// test for existance and warn etc?
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m_dirs.push_back(directory_path);
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}
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void
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SearchPath::add_directories (const vector<sys::path>& paths)
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{
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for(vector<sys::path>::const_iterator i = paths.begin(); i != paths.end(); ++i) {
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add_directory (*i);
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}
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}
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const string
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SearchPath::to_string () const
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{
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string path;
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for (vector<sys::path>::const_iterator i = m_dirs.begin(); i != m_dirs.end(); ++i) {
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path += (*i).to_string();
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path += path_delimiter;
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}
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path = path.substr (0, path.length() - 1); // drop final separator
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return path;
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}
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SearchPath&
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SearchPath::operator= (const SearchPath& path)
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{
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m_dirs = path.m_dirs;
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return *this;
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}
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SearchPath&
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SearchPath::operator+= (const SearchPath& spath)
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{
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m_dirs.insert(m_dirs.end(), spath.m_dirs.begin(), spath.m_dirs.end());
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return *this;
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}
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SearchPath&
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SearchPath::operator+= (const sys::path& directory_path)
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{
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add_directory (directory_path);
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return *this;
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}
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SearchPath&
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SearchPath::operator+ (const sys::path& directory_path)
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{
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add_directory (directory_path);
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return *this;
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}
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SearchPath&
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SearchPath::operator+ (const SearchPath& spath)
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{
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// concatenate paths into new SearchPath
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m_dirs.insert(m_dirs.end(), spath.m_dirs.begin(), spath.m_dirs.end());
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return *this;
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}
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SearchPath&
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SearchPath::add_subdirectory_to_paths (const string& subdir)
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{
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for (vector<sys::path>::iterator i = m_dirs.begin(); i != m_dirs.end(); ++i)
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{
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// should these new paths just be added to the end of
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// the search path rather than replace?
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*i /= subdir;
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}
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return *this;
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}
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SearchPath&
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SearchPath::operator/= (const string& subdir)
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{
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return add_subdirectory_to_paths (subdir);
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}
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} // namespace PBD
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