Use URIs to identify plugin-presets

This fixes duplicate AU presets when adding a new preset.
Presets are kept in a std::map<URI,...> adding a new presets uses
the file-URI as ID. Loaded presets needs to have the same URI.
This commit is contained in:
Robin Gareus 2018-04-24 18:15:07 +02:00
parent ffd8855391
commit 9bf40bde3a

View file

@ -2555,7 +2555,7 @@ AUPlugin::find_presets ()
*/
if (check_and_get_preset_name (get_comp()->Comp(), path, preset_name)) {
user_preset_map[preset_name] = path;
user_preset_map[preset_name] = "file:///" + path;
DEBUG_TRACE (DEBUG::AudioUnits, string_compose("AU Preset File: %1 > %2\n", preset_name, path));
} else {
DEBUG_TRACE (DEBUG::AudioUnits, string_compose("AU INVALID Preset: %1 > %2\n", preset_name, path));