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Separate verbose cursor out into its own class and clean up the API. Fixes #4010.
git-svn-id: svn://localhost/ardour2/branches/3.0@9455 d708f5d6-7413-0410-9779-e7cbd77b26cf
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13 changed files with 479 additions and 336 deletions
53
gtk2_ardour/verbose_cursor.h
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53
gtk2_ardour/verbose_cursor.h
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/*
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Copyright (C) 2000-2011 Paul Davis
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#include <libgnomecanvasmm/item.h>
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#include "ardour/types.h"
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#include "canvas-noevent-text.h"
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#include "canvas.h"
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class Editor;
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class VerboseCursor
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{
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public:
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VerboseCursor (Editor *);
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ArdourCanvas::Item* canvas_item () const;
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bool visible () const;
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void set_color (uint32_t);
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void set (std::string const &, double, double);
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void set_text (std::string const &);
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void set_position (double, double);
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void set_time (framepos_t, double, double);
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void set_duration (framepos_t, framepos_t, double, double);
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void show ();
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void hide ();
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private:
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double clamp_x (double);
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double clamp_y (double);
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Editor* _editor;
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ArdourCanvas::NoEventText* _canvas_item;
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bool _visible;
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};
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