preparations for using ardour's own keybinding system for the editor (not actually used)

git-svn-id: svn://localhost/ardour2/branches/3.0@10841 d708f5d6-7413-0410-9779-e7cbd77b26cf
This commit is contained in:
Paul Davis 2011-11-30 15:29:53 +00:00
parent 51138ef75b
commit 96ae97ddcb
5 changed files with 239 additions and 1 deletions

View file

@ -42,6 +42,7 @@
#include "gtkmm2ext/click_box.h"
#include "gtkmm2ext/dndtreeview.h"
#include "gtkmm2ext/stateful_button.h"
#include "gtkmm2ext/bindings.h"
#include "pbd/stateful.h"
#include "pbd/signals.h"
@ -1069,6 +1070,10 @@ class Editor : public PublicEditor, public PBD::ScopedConnectionList, public ARD
void register_actions ();
void register_region_actions ();
void load_bindings ();
Gtkmm2ext::ActionMap editor_action_map;
Gtkmm2ext::Bindings key_bindings;
int ensure_cursor (framepos_t* pos);
void cut_copy (Editing::CutCopyOp);