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preparations for using ardour's own keybinding system for the editor (not actually used)
git-svn-id: svn://localhost/ardour2/branches/3.0@10841 d708f5d6-7413-0410-9779-e7cbd77b26cf
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5 changed files with 239 additions and 1 deletions
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@ -42,6 +42,7 @@
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#include "gtkmm2ext/click_box.h"
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#include "gtkmm2ext/dndtreeview.h"
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#include "gtkmm2ext/stateful_button.h"
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#include "gtkmm2ext/bindings.h"
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#include "pbd/stateful.h"
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#include "pbd/signals.h"
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@ -1069,6 +1070,10 @@ class Editor : public PublicEditor, public PBD::ScopedConnectionList, public ARD
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void register_actions ();
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void register_region_actions ();
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void load_bindings ();
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Gtkmm2ext::ActionMap editor_action_map;
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Gtkmm2ext::Bindings key_bindings;
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int ensure_cursor (framepos_t* pos);
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void cut_copy (Editing::CutCopyOp);
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