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LV2: push output port data to GUI at first run
This fixes an issue with some plugins UIs that depend on a "changed" signal e.g. zynaddsubfx
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@ -475,6 +475,7 @@ LV2PluginUI::lv2ui_instantiate(const std::string& title)
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if (_lv2->parameter_is_output(i) && is_update_wanted(i)) {
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_output_ports.push_back (i);
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_values_last_sent_to_ui[i] -= 1; // force update
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}
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}
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