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add PBD::DEBUG bits for WavesAudio and WavesMIDI
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2 changed files with 18 additions and 0 deletions
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@ -54,6 +54,19 @@ DebugBits PBD::DEBUG::AbstractUI = PBD::new_debug_bit ("abstractui");
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DebugBits PBD::DEBUG::FileUtils = PBD::new_debug_bit ("fileutils");
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DebugBits PBD::DEBUG::FileUtils = PBD::new_debug_bit ("fileutils");
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DebugBits PBD::DEBUG::Configuration = PBD::new_debug_bit ("configuration");
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DebugBits PBD::DEBUG::Configuration = PBD::new_debug_bit ("configuration");
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/* These are debug bits that are used by backends. Since these are loaded dynamically,
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after command-line parsing, defining them in code that is part of the backend
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doesn't make them available for command line parsing. Put them here.
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This is sort of a hack, because it means that the debug bits aren't defined
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with the code in which they are relevant. But providing access to debug bits
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from dynamically loaded code, for use in command line parsing, is way above the pay grade
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of this debug tracing scheme.
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*/
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DebugBits PBD::DEBUG::WavesMIDI = PBD::new_debug_bit ("WavesMIDI");
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DebugBits PBD::DEBUG::WavesAudio = PBD::new_debug_bit ("WavesAudio");
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DebugBits PBD::debug_bits;
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DebugBits PBD::debug_bits;
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DebugBits
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DebugBits
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@ -51,6 +51,11 @@ namespace PBD {
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LIBPBD_API extern DebugBits AbstractUI;
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LIBPBD_API extern DebugBits AbstractUI;
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LIBPBD_API extern DebugBits Configuration;
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LIBPBD_API extern DebugBits Configuration;
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LIBPBD_API extern DebugBits FileUtils;
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LIBPBD_API extern DebugBits FileUtils;
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/* See notes in ../debug.cc on why these are defined here */
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LIBPBD_API extern DebugBits WavesMIDI;
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LIBPBD_API extern DebugBits WavesAudio;
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}
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}
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}
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}
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